Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17303572161737404634 102 deadiverson the Shooter (level 4, -1/29 HPs) Began as an Octopode Hunter on Mar 25, 2025. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:24 (1638 turns). deadiverson the Shooter (Octopode Hunter) Turns: 1638, Time: 00:03:24 Health: -1/29 AC: 1 Str: 10 XL: 4 Next: 78% Magic: 4/4 EV: 17 Int: 11 God: Gold: 136 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . b - +2 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . g - amulet of regeneration rElec . E - +5 ring of evasion rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: confused, ambrosia-drunk A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Fighting * Level 5.4 Ranged Weapons - Level 2.0 Dodging + Level 3.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 71% 3 Passage of Golubria Tloc 0% N/A 98% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Inventory: Hand Weapons a - a +0 shortbow b - a +2 dagger of venom (weapon) Missiles d - 15 poisoned darts Jewellery g - an amulet of regeneration (around mantle) E - a +5 ring of evasion (left tentacle) M - a ring of magical power Scrolls c - a scroll of blinking {unknown} f - a scroll of teleportation {unknown} k - a scroll of poison {unknown} Potions h - a potion of berserk rage {unknown} i - a potion of haste {unknown} j - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Zin The Shining One Shops: D:2 ( #.....(#..# #.........# #.......# #####.....# ....>.....# ...$....#.# ..g######.# #########.# #..@g..)..# #.######).# #.# #)....... #<# #..###### #.# #..# #.# #..# #.# ...# #.# #.## #.# #.# You could see a gnoll (very poisoned). Message History You kill the gnoll! You start waiting. A gnoll is nearby! Your +2 dagger of venom stops dripping with poison. a - a +0 shortbow (weapon) You shoot an arrow. The gnoll shouts! The arrow hits the gnoll. The gnoll is lightly wounded. You shoot an arrow. The arrow completely misses the gnoll. You shoot an arrow. The arrow hits the gnoll. The gnoll is lightly wounded. You shoot an arrow. The arrow closely misses the gnoll. Your +2 dagger of venom begins to drip with poison! b - a +2 dagger of venom (weapon) The gnoll completely misses you. The gnoll hits you with a +0 halberd! Things that are here: a +0 flail; a +1 vampiric whip You hit the gnoll. The gnoll is poisoned. Your grab misses the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. It was a potion of ambrosia. You are confused. You feel invigorated. The gnoll hits you with a +0 halberd! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.8 Ranged Weapons | 5 | 5.4 Fighting | | 2.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Tentacles | 8 | 3 || 11 Constrict | 6 | 3 || 9 Punch | 2 | || 2 Dagger | 12 | 11 || 23 Fire: Shortbow | 48 | 14 || 62 Use: Scroll | 4 | || 4 Potion | | 1 || 1 Armour: Skin | 13 | 4 || 17 Dodge: Dodged | 23 | 6 || 29 Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, minmay_vboxes D:2: layout_loops_ring, serial_shops, shop, uniq_terence D:3: layout_loops_ring, dreamdust_divine_triumvirate, nicolae_overflow_ecumenical_swirl Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deadiverson the Octopode Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 413 | D:1 | Reached skill level 2 in Stealth 413 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/2 792 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 872 | D:2 | Found Igiliol's Antique Weapon Shoppe. 872 | D:2 | Noticed Terence 1004 | D:2 | Reached skill level 3 in Stealth 1289 | D:2 | Killed Terence 1290 | D:2 | Reached skill level 5 in Ranged Weapons 1290 | D:2 | Reached XP level 4. HP: 22/29 MP: 4/4 1469 | D:3 | Found a white marble altar of Elyvilon. 1469 | D:3 | Found a glowing silver altar of Zin. 1469 | D:3 | Found a glowing golden altar of the Shining One. 1638 | D:3 | Slain by a gnoll Vanquished Creatures Terence (D:2) 2 gnolls (D:3) 2 adders (D:2) 4 orcs (D:3) 5 ball pythons A bat (D:2) 3 endoplasms 3 giant cockroaches (D:1) 3 goblins 4 hobgoblins 3 quokkas 3 frilled lizards 3 rats 37 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1640 | 1561 | 79 | 101 | 1179 | 3 | 546.7 | Dungeon | 1640 | 1561 | 79 | 101 | 1179 | 3 | 546.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 810 daAuts D:2: 682 daAuts D:3: 147 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 97 | 50 | 34.0 | 26 | 11 | 29.7 +---------+---------+-------+---------+---------+------- D:1 | 14 | 18 | 56.2 | 8 | 10 | 55.6 D:2 | 41 | 32 | 43.8 | 11 | 1 | 8.3 D:3 | 42 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------