Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 6606033466291762303 76 deadiverson the Ducker (level 4, -9/34 HPs) Began as a Merfolk Hedge Wizard on Mar 27, 2025. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:04:31 (3395 turns). deadiverson the Ducker (Merfolk Hedge Wizard) Turns: 3395, Time: 00:04:31 Health: -9/34 AC: 3 Str: 12 XL: 4 Next: 32% Magic: 1/8 EV: 12 Int: 13 God: Gold: 160 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . a - +3 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... k - amulet of the acrobat Stlth ++ Z - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: acrobat, wizardry (x1) @: no status effects A: (nimble swimmer 2), mertail a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 160 gold pieces. Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: + Level 2.8 Fighting + Level 4.6 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting - Level 1.5 Conjurations - Level 1.0 Summonings - Level 0.7 Necromancy - Level 0.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 8% N/A 9% 2 m - Magic Dart Conj 24% 1d4 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 6% 1 Blink Tloc 6% N/A 11% 2 Grave Claw Necr 6% 2d7 11% 2 Static Discharge Conj/Air 6% 3-4/arc 11% 2 Call Canine Familiar Summ 4% N/A 17% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 22% 3 Summon Blazeheart Golem Fire/Summ 3% N/A 56% 4 Summon Lightning Spire Summ/Air 3% 3d4 56% 4 Airstrike Air 0% 2d(1-17) 63% 4 Inventory: Hand Weapons a - a +3 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +0 pair of boots (worn) Jewellery k - an amulet of the acrobat (around neck) Z - a ring of wizardry (left hand) Talismans h - a beast talisman Scrolls d - a scroll of vulnerability {unknown} e - a scroll of amnesia {unknown} j - a scroll of identify {unknown} Potions g - a potion of might {unknown} i - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 * D:3 *( #.. #.. .). #B# #.# #o# #o# #@# ###5# #...# #.### ######### #.# #<......# #.# #..####.# #.# #..# #.# #.# #..# #.# #.# You could see a bombardier beetle, an orc priest (ally target), an orc and a friendly cerulean imp (summoned). Message History The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. A bombardier beetle comes into view. The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Your magical contamination has completely faded away. You barely miss the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the orc priest from afar with a -4 spear. You hit the orc priest. The orc priest is moderately wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses the orc priest. Unknown command. You hit the orc priest. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 4 | 4.6 Fighting | 1 2 | 2.8 Stealth | | 2.1 Spellcasting | | 3.0 Conjurations | | 1.5 Summonings | | 1.0 Necromancy | | 0.7 Translocations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 96 | 14 || 110 Cast: Magic Dart | 91 | 33 || 124 Call Imp | 3 | 3 || 6 Use: Potion | 1 | || 1 Armour: Robe | 47 | 11 || 58 Dodge: Dodged | 55 | 13 || 68 Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic D:2: layout_rooms, serial_shops, shop D:3: layout_basic, serial_shops, shop, nicolae_shop_back_alley_shop, minmay_misc_feat_pillars, minmay_misc_feat_tower D:4: layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deadiverson the Merfolk Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 91 | D:1 | Reached skill level 3 in Dodging 154 | D:1 | Reached skill level 1 in Fighting 154 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/6 1048 | D:1 | Learned a level 2 spell: Call Imp 1067 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/7 1382 | D:2 | Reached skill level 2 in Fighting 1427 | D:2 | Reached skill level 4 in Dodging 1744 | D:2 | Found Fyhanist's Assorted Antiques. 2083 | D:2 | Reached XP level 4. HP: 9/34 MP: 1/8 2737 | D:3 | Found Foset's General Store. 3090 | D:3 | Found Qeetoneo's Weapon Shoppe. 3259 | D:4 | Noticed a black bear 3394 | D:4 | HP: 3/34 [orc priest/+0 morningstar (9)] 3395 | D:4 | Killed from afar by an orc priest Vanquished Creatures 2 adders (D:2) 3 dart slugs An orc (D:3) 6 bats 3 giant cockroaches 7 goblins 4 hobgoblins A quokka (D:1) 7 ball pythons 7 frilled lizards 3 kobolds 2 rats 46 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) A ribbon worm (D:2) 2 creatures vanquished. Grand Total: 48 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3394 | 3289 | 105 | 352 | 2496 | 4 | 848.5 | Dungeon | 3394 | 3289 | 105 | 352 | 2496 | 4 | 848.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1377 daAuts D:2: 1100 daAuts D:3: 857 daAuts D:4: 59 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 109 | 0 | 0.0 | 48 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 50 | 0 | 0.0 | 14 | 0 | 0.0 D:3 | 21 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------