Dungeon Crawl Stone Soup version 0.27-a0-1154-gfdeffcb720 (webtiles) character file. Game seed: 1005091667841409972 22 deadleaves the Magician (level 2, -13/19 HPs) Began as a Mummy Hedge Wizard on May 14, 2021. Mangled by an ogre ... wielding a +0 giant club (32 damage) ... on level 2 of the Dungeon. The game lasted 00:03:38 (1146 turns). deadleaves the Magician (Mummy Hedge Wizard) Turns: 1146, Time: 00:03:39 Health: -13/19 AC: 2 Str: 13 XL: 2 Next: 68% Magic: 5/7 EV: 12 Int: 13 God: Gold: 85 SH: 0 Dex: 11 Spells: 6/9 levels left rFire x . . SeeInvis . a - +0 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery i - an amulet of faith Scrolls d - 2 scrolls of blinking e - a scroll of noise {unknown} f - 4 scrolls of identify {unknown} g - a scroll of enchant armour {unknown} h - a scroll of fog {unknown} Skills: - Level 0.3 Fighting - Level 1.5 Dodging - Level 1.5 Stealth - Level 4.0 Spellcasting - Level 1.6 Conjurations + Level 1.3 Summonings - Level 0.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 11% 1 b - Call Imp Summ 6% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 24% 2 Slow Hex 2% N/A 30% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 falchion (asleep, ally target) Attack! The orc shouts! Your shadow imp hits the orc. Your shadow imp hits the orc. Your shadow imp completely misses the orc. Your crimson imp blinks! You hit the orc. You kill the orc! A hobgoblin comes into view. Your crimson imp hits the hobgoblin but does no damage. Found a dented jasper amulet. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. Your crimson imp hits the hobgoblin. The hobgoblin dies! Things that are here: a +0 falchion; an orc corpse You see here a +0 short sword. Things that are here: a +0 falchion; an orc corpse Your crimson imp disappears in a puff of smoke! Your shadow imp disappears in a puff of smoke! Found a stone staircase leading up. i - an amulet of faith There is a stone staircase leading up here. Found a stone staircase leading down. There is a stone staircase leading down here. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ### #.. #.# #.# #.# #######.####### ......O........ ########@####### .......5........ .#######........ #.####### #.# #.# #.######## #>........ #......... You could see an ogre (ally target) and a friendly white imp (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:2) An orc (D:2) A bat (D:1) An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) 1 creature vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deadleaves the Mummy Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 59 | D:1 | Reached skill level 1 in Conjurations 329 | D:1 | Found a faded altar of an unknown god. 444 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 512 | D:1 | Learned a level 2 spell: Call Imp 758 | D:2 | Reached skill level 1 in Summonings 830 | D:2 | Found a blossoming altar of Fedhas. 1145 | D:2 | Noticed an ogre 1146 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.6 Summonings | 1 | 1.3 Fighting | | 0.3 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 4.0 Translocations | | 0.7 Action || total -------------------------++------- Melee: Dagger || 15 Cast: Magic Dart || 24 Call Imp || 5 Use: Scroll || 1 Armor: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1145 | 1119 | 26 | 312 | 569 | 2 | 572.5 | Dungeon | 1145 | 1119 | 26 | 312 | 569 | 2 | 572.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 715 daAuts D:2: 430 daAuts