Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 2641022741197752393 107 deadleaves the Trooper (level 4, -2/40 HPs) Began as a Ghoul Monk on Apr 10, 2025. Slain by a water moccasin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:08:05 (1702 turns). deadleaves the Trooper (Ghoul Monk) Turns: 1702, Time: 00:08:06 Health: -2/40 AC: 6 Str: 15 (16) XL: 4 Next: 86% Magic: 4/4 EV: 10 Int: 7 (9) God: Gold: 175 SH: 0 Dex: 10 (11) Spells: 3/3 levels left rFire + . . - Unarmed rCold + + . c - orb {light} rNeg + + + p - +0 ring mail rPois ∞ d - +0 helmet rElec . l - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: attractive, inhibited regen, glowing, invisible (but backlit and visible) A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 175 gold pieces. Inventory: Armour a - a +0 robe c - an orb of light (worn) d - a +0 helmet (worn) l - a scarf of resistance (worn) p - a +0 ring mail (worn) Wands o - a wand of paralysis (8) Scrolls e - a scroll of amnesia {unknown} f - a scroll of enchant armour {unknown} g - a scroll of identify {unknown} h - 5 scrolls of teleportation {unknown} Potions b - 2 potions of ambrosia Skills: - Level 4.0 Fighting + Level 4.0 Dodging - Level 4.0 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Alistair's Intoxication Alch 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Sigmund gestures wildly while chanting. Sigmund flickers and vanishes for a moment. The water moccasin bites you. It was a potion of attraction. You feel attractive to monsters. The water moccasin closely misses you. Sigmund hits you from afar with a +0 scythe! The water moccasin attacks as it pursues you! The water moccasin bites you. It was a potion of magic. Magic courses through your body. The water moccasin closely misses you. Sigmund says, "I'm your fate." The water moccasin barely misses you. It was a potion of mutation. You feel extremely strange. Your body decomposes! You feel dopey. Your body decomposes! You feel clumsy. Your body decomposes! You feel weakened. Your body decomposes! You feel dopey. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You scratch the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. Sigmund is suddenly surrounded by pale green light. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. You scratch the water moccasin but do no damage. The water moccasin is lightly wounded. The water moccasin bites you. You die... ....# ....###### #. .........# .#.. .†..####.# ...J.. ....##...# ...... ....##.### ##....... .......# ##........ ####.###############........S ................@SgwJ........ ####.##############@......... ####.# ####.......... .....# #............. ###### #...)......... ### #....#^....... ..# #....##....... ..# #....# #...... ..# ###### #..... You could see a water moccasin, Sigmund (invisible), a ribbon worm, an endoplasm and a hobgoblin. Vanquished Creatures Ijyb (D:3) 2 adders A dart slug (D:1) A ribbon worm (D:2) An orc (D:3) 5 ball pythons 4 endoplasms (D:1) 7 giant cockroaches 4 goblins 5 hobgoblins 8 jackals (D:1) A quokka (D:3) 2 bats (D:2) A frilled lizard (D:1) 6 kobolds 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deadleaves the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 109 | D:1 | Reached XP level 2. HP: 23/26 MP: 2/2 303 | D:1 | Reached XP level 3. HP: 33/33 MP: 3/3 1076 | D:2 | Reached XP level 4. HP: 40/40 MP: 4/4 1601 | D:3 | Noticed Ijyb 1609 | D:3 | Paralysed by Ijyb for 3 turns 1616 | D:3 | Killed Ijyb 1683 | D:3 | Noticed Sigmund 1683 | D:3 | Noticed a water moccasin 1702 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, serial_bayou_lagoon_a D:2: layout_loops_ring D:3: layout_basic, uniq_sigmund, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.0 Fighting | 4 | 4.0 Unarmed Combat | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 107 | 62 || 169 Use: Potion | | 5 || 5 Armour: Robe | 41 | 39 || 80 Ring mail | | 11 || 11 Dodge: Dodged | 60 | 33 || 93