Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 16885150731029479407 24 deadleaves the Changeling (level 3, 0/22 HPs) Began as a Merfolk Shapeshifter on Apr 18, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:02:40 (956 turns). deadleaves the Changeling (Merfolk Shapeshifter) Turns: 956, Time: 00:02:40 Health: 0/22 AC: 0 Str: 14 XL: 3 Next: 2% Magic: 3/3 EV: 17 Int: 9 God: Gold: 10 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -4), flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Scrolls f - 2 scrolls of vulnerability {unknown} g - a scroll of fear {unknown} Potions c - a potion of lignification h - a potion of brilliance {unknown} i - a potion of invisibility {unknown} j - 2 potions of curing {unknown} Baubles b - 2 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: + Level 2.9 Fighting - Level 3.0 Dodging + Level 3.9 Unarmed Combat - Level 4.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You start resting. HP restored. Things that are here: a +0 dagger; a +0 chain mail; a kobold corpse There is a stone staircase leading down here. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 animal skin melds into your body. You climb downwards. Level annotation: Sigmund Sigmund barely misses you. There is a stone staircase leading up here. Sigmund giggles. "Time to reap what you sow." Sigmund hits you with a +5 scythe of venom! Ouch! That really hurt! You are lethally poisoned! You hit Sigmund. Sigmund begins to glow. Sigmund is lightly wounded. You feel very sick. You hit Sigmund but do no damage. Sigmund glows dangerously bright. Sigmund is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund barely misses you. You hit Sigmund but do no damage. Sigmund shudders as magic cascades through him! Sigmund twists and deforms. Sigmund is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You hit Sigmund. Sigmund begins to glow. Sigmund is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund barely misses you. You hit Sigmund. Sigmund glows dangerously bright. Sigmund is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund closely misses you. You hit Sigmund. You kill Sigmund! You die... #.# #..# ###### ####.# #..####....###...... ####......†@.....# .......†#######.## .####....######@# ..######.)....#K# ..........<...#.# ###........p)...# #.####.......$..# .. ##.#####.....<# # #.# #....... #.. #.....## #.## #.._..# ..# #....... .S. ....#.. l## There were no monsters in sight! Vanquished Creatures Sigmund (D:2) A giant cockroach (D:1) 2 hobgoblins (D:1) 7 jackals 2 quokkas A ball python (D:1) 3 bats (D:1) An endoplasm (D:1) A frilled lizard (D:1) 4 kobolds A rat (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deadleaves the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 45 | D:1 | Found Miklaole's Antique Armour Shoppe. 328 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 867 | D:2 | Noticed Sigmund 871 | D:2 | Reached XP level 3. HP: 14/28 MP: 3/3 876 | D:2 | Found a broken altar of Ashenzari. 955 | D:2 | HP: 1/22 [poisoned by Sigmund] 956 | D:2 | Killed Sigmund 956 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, serial_shops, shop, nicolae_titane D:2: layout_rooms, basic_altar, hellmonk_ecumenical_altar_heavens_door, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Fighting | | 2.9 Unarmed Combat | | 3.9 Shapeshifting | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 63 Stab: Sleeping || 1 Armour: Animal skin || 32 Skin || 1 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 946 | 915 | 31 | 59 | 664 | 2 | 473.0 | Dungeon | 946 | 915 | 31 | 59 | 664 | 2 | 473.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 898 daAuts D:2: 47 daAuts