Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 6725060221920601373 12798 deadmanwalking the Thaumaturge (level 11, -1/54 HPs) Began as a Deep Elf Conjurer on July 31, 2021. Was an Elder of Vehumet. Shot with a bolt by an orc knight (29 damage) ... on level 2 of the Orcish Mines on Aug 1, 2021. The game lasted 00:54:11 (14567 turns). deadmanwalking the Thaumaturge (Deep Elf Conjurer) Turns: 14567, Time: 00:54:12 Health: -1/54 AC: 8 Str: 4 XL: 11 Next: 67% Magic: 6/27 EV: 11 Int: 31 God: Vehumet [****..] Gold: 943 SH: 12 Dex: 13 Spells: 0/31 levels left rFire + + + SeeInvis + a - +8 hunting sling of Greatest Utility {speed, rElec Will+ Int+4} rCold + + + Faith . t - +2 shield of Resistance {rF++ rC++ Will++} rNeg + . . Spirit . E - +2 robe {rC+} rPois . Reflect . L - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . n - +1 pair of gloves Will ++++. H - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.18/turn K - ring of wizardry MPRegen 0.20/turn u - ring of Mistrust {rF+ rN+ SInv} @: studying Unarmed Combat A: no striking features a: Renounce Religion You were on level 2 of the Orcish Mines. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 3 branches of the dungeon, and saw 13 of its levels. You collected 1113 gold pieces. You spent 170 gold pieces at shops. Inventory: Hand Weapons a - the +8 hunting sling of Greatest Utility (weapon) {speed, rElec Will+ Int+4} (You took it off a hobgoblin on level 4 of the Dungeon) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Will: It increases your willpower. b - a +2 dagger of pain Missiles c - 160 stones (quivered ammo) h - 204 bolts m - 43 poisoned darts o - 3 atropa-tipped darts y - 12 boomerangs A - 82 sling bullets B - 139 arrows Armour i - a +1 robe n - a +1 pair of gloves (worn) t - the +2 shield of Resistance (worn) {rF++ rC++ Will++} (You acquired it on level 4 of the Dungeon) rF: It greatly protects you from fire. rC: It greatly protects you from cold. Will: It greatly increases your willpower. E - a +2 robe of cold resistance (worn) F - a +1 robe H - a +0 pair of boots (worn) L - a +0 helmet (worn) Jewellery f - a ring of flight s - a +6 ring of dexterity u - the ring of Mistrust (right hand) {rF+ rN+ SInv} (You found it on level 4 of the Dungeon) [ring of positive energy] rF: It protects you from fire. rN: It protects you from negative energy. SInv: It lets you see invisible. v - a +6 ring of intelligence K - a ring of wizardry (left hand) Wands d - a wand of polymorph (20) q - a wand of iceblast (9) x - a wand of flame (3) Scrolls e - a scroll of summoning k - 3 scrolls of amnesia p - 2 scrolls of teleportation w - a scroll of blinking z - 2 scrolls of enchant armour I - 5 scrolls of identify J - a scroll of fear Potions g - 2 potions of berserk rage j - 3 potions of curing l - 2 potions of invisibility r - 2 potions of flight C - a potion of mutation D - 2 potions of ambrosia Skills: - Level 7.8 Slings - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.5 Shields + Level 10.9 Spellcasting + Level 7.3 Conjurations - Level 5.0 Hexes - Level 2.0 Necromancy + Level 3.3 Translocations + Level 4.2 Transmutations + Level 4.3 Fire Magic + Level 3.1 Ice Magic + Level 4.0 Air Magic + Level 2.9 Earth Magic + Level 2.5 Poison Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Mephitic Cloud Conj/Pois/Air 45% N/A 1% 3 d - Ignite Poison Fire/Tmut/Pois 39% N/A 1% 3 e - Fulminant Prism Conj/Hex 26% 3d14 1% 4 f - Iskenderun's Mystic Conj/Tloc 50% 2d11 1% 4 g - Bolt of Magma Conj/Fire/Erth 23% 4d11 2% 5 h - Freezing Cloud Conj/Ice/Air 23% 6-21 2% 5 i - Olgreb's Toxic Radia Pois 32% N/A 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 96% 3d13 1% 3 Animate Skeleton Necr 58% N/A 1% 1 Apportation Tloc 74% N/A 1% 1 Corona Hex 52% N/A 1% 1 Corpse Rot Necr/Air N/A N/A 1% 2 Poisonous Vapours Pois/Air 74% N/A 1% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Gell's Gravitas Tloc 18% N/A 1% 3 Lesser Beckoning Tloc 18% N/A 1% 3 Teleport Other Tloc 37% N/A 1% 3 Summon Small Mammal Summ 64% N/A 2% 1 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Orc (2/2) D:9 Lair: D:8-11 Elf: Orc:2 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 [ Orc:1 * Annotations: D:2 Ijyb Message History (Press . to maintain the ray.) An orc warrior comes into view. It is wielding a +0 mace of draining. The searing ray hits the orc warrior. The orc warrior is moderately wounded. The searing ray hits the orc warrior! The orc warrior is heavily wounded. The searing ray hits the orc warrior! The orc warrior is severely wounded. The searing ray hits the orc warrior. The orc warrior is severely wounded. You finish channeling your searing ray. An ogre comes into view. It is wielding a +0 giant club. The orc warrior barely misses you. Things that are here: a +0 arbalest; a +0 broad axe; 21 bolts Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 mace and wearing a +0 chain mail (severely wounded, 81% to hit) The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray hits the orc warrior. The orc warrior is almost dead. (Press . to maintain the ray.) The searing ray hits the orc warrior! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. The searing ray hits the orc warrior! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. Okay, then. An orc knight comes into view. It is wielding a +0 great mace. The orc knight unwields a +0 great mace. The orc knight wields a +0 arbalest. The orc knight shoots a bolt. The bolt hits you! The orc knight shoots a bolt. The bolt hits you!! Ouch! That really hurt! You die... ........## .........#..# ≈....)......# ≈≈≈......#..# ≈≈≈≈)....#..# ..))........# ))))).).....# ≈≈≈≈)....#..# ≈≈≈......#@.# ≈...........# .........#).# ...o....##).# #..##..##.).# ..O..).....## ..........## #...##### ##. You could see an orc knight. Vanquished Creatures 2 cyclopes 2 trolls A wyvern (D:9) 6 yaks (D:9) A warg (Orc:2) A water moccasin (D:8) A hornet zombie (D:7) A black bear (D:4) 27 orc warriors A sky beast (D:7) 5 ogres 11 centaurs 2 kobold brigands 10 killer bees 8 wights 7 electric eels (D:8) A howler monkey (D:9) A centaur zombie (D:6) A bullfrog zombie (D:6) A hound (D:4) A bullfrog skeleton (D:6) 15 orc priests 2 gnoll shamans (D:9) 3 iguanas (D:4) 2 scorpion zombies (D:5) 26 orc wizards Robin (D:3) 16 gnolls 9 adders A white imp (D:6) An ufetubus (D:2) A dart slug (D:4) 67 orcs 9 endoplasms 4 giant cockroaches 10 hobgoblins 18 jackals 5 quokkas 10 ball pythons 8 bats 3 frilled lizards 27 goblins 19 kobolds A quokka skeleton (D:4) 6 rats 355 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:9) 40 plants (D:8) 41 creatures vanquished. Grand Total: 396 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | deadmanwalking the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 180 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/8 183 | D:1 | Learned a level 2 spell: Searing Ray 774 | D:1 | Found a faded altar of an unknown god. 796 | D:1 | Reached skill level 4 in Spellcasting 912 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 940 | D:1 | Reached skill level 5 in Conjurations 1728 | D:2 | Reached XP level 4. HP: 6/24 MP: 1/12 1982 | D:2 | Reached skill level 5 in Spellcasting 2102 | D:2 | Noticed Ijyb 2179 | D:2 | Learned a level 3 spell: Mephitic Cloud 2183 | D:2 | Learned a level 3 spell: Ignite Poison 2188 | D:2 | Learned a level 4 spell: Fulminant Prism 2920 | D:3 | Reached XP level 5. HP: 28/28 MP: 12/14 3056 | D:3 | Reached skill level 1 in Hexes 3471 | D:3 | Reached skill level 1 in Transmutations 3471 | D:3 | Reached skill level 1 in Fire Magic 3471 | D:3 | Reached skill level 1 in Air Magic 3482 | D:3 | Reached skill level 1 in Poison Magic 3736 | D:3 | Reached skill level 1 in Necromancy 4042 | D:3 | Reached XP level 6. HP: 27/32 MP: 14/16 4319 | D:3 | Noticed Robin 4326 | D:3 | Killed Robin 4684 | D:4 | Identified the +8 hunting sling of Greatest Utility {speed, | rElec Will+ Int+4} 5098 | D:4 | Reached XP level 7. HP: 13/36 MP: 13/17 5340 | D:4 | Identified a scroll of acquirement 5340 | D:4 | Acquired the +2 shield of Resistance {rF++ rC++ Will++} 5341 | D:4 | Found the +2 shield of Resistance {rF++ rC++ Will++} 5613 | D:4 | Identified the ring of Mistrust {rF+ rN+ SInv} 5786 | D:4 | Reached skill level 1 in Slings 5924 | D:4 | Reached XP level 8. HP: 41/41 MP: 18/18 6001 | D:5 | Entered Level 5 of the Dungeon 6431 | D:5 | Found a staircase to the Ecumenical Temple. 6437 | Temple | Entered the Ecumenical Temple 6705 | Temple | Became a worshipper of Vehumet 7050 | D:6 | Reached skill level 6 in Spellcasting 7205 | D:6 | Found a bloodstained altar of Trog. 7410 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 8012 | D:7 | Reached XP level 9. HP: 42/44 MP: 11/20 8115 | D:7 | Reached * piety under Vehumet 8115 | D:7 | Offered knowledge of Shock by Vehumet. 8217 | D:7 | Found Wocieqa's Antique Armour Emporium. 8347 | D:7 | Bought a glowing robe for 85 gold pieces 8347 | D:7 | Bought an embroidered robe for 85 gold pieces 8854 | D:8 | Reached skill level 1 in Translocations 9019 | D:8 | Reached skill level 10 in Spellcasting 9019 | D:8 | Reached XP level 10. HP: 50/50 MP: 20/26 9026 | D:8 | Learned a level 5 spell: Bolt of Magma 9032 | D:8 | Learned a level 5 spell: Freezing Cloud 9148 | D:8 | You fall into a shaft and drop 2 floors! 9148 | D:10 | Entered Level 10 of the Dungeon 10152 | D:8 | Offered knowledge of Foxfire by Vehumet. 10153 | D:8 | Reached skill level 1 in Ice Magic 10159 | D:8 | Reached ** piety under Vehumet 10693 | D:8 | Reached skill level 1 in Earth Magic 11405 | D:9 | Found a staircase to the Orcish Mines. 11534 | D:9 | Offered knowledge of Conjure Flame by Vehumet. 11538 | D:9 | Reached XP level 11. HP: 54/54 MP: 11/27 12257 | Orc:1 | Entered Level 1 of the Orcish Mines 12502 | Orc:1 | Found a burning altar of Makhleb. 12720 | Orc:1 | Found Fimoblan's Assorted Antiques. 12925 | Orc:2 | Entered Level 2 of the Orcish Mines 12973 | Orc:2 | Reached *** piety under Vehumet 14074 | Orc:2 | Offered knowledge of Olgreb's Toxic Radiance by Vehumet. 14075 | Orc:2 | Reached skill level 5 in Hexes 14082 | Orc:1 | Learned a level 4 spell: Olgreb's Toxic Radiance 14528 | Orc:2 | Reached **** piety under Vehumet 14529 | Orc:2 | Offered knowledge of Stone Arrow by Vehumet. 14566 | Orc:2 | Noticed an orc knight 14567 | Orc:2 | Shot with a bolt by an orc knight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_cross, hellmonk_ecumenical_altar_zigzags D:2: kennysheep_the_goblin_king, layout_basic D:3: kennysheep_goblin_castle, layout_loops_cross, uniq_robin D:4: minmay_bubble_buster, layout_loops_ring D:5: layout_cave_pools, minmay_temple_entry_wispy D:6: layout_loops_ring, mainiacjoe_overflow_catwalk D:7: layout_basic, serial_shops, nicolae_shop_waterfront D:8: layout_rooms, serial_bayou, serial_bayou_lake_a, serial_bayou_pond_e, serial_bayou_lagoon_a, serial_bayou_pond_a, nicolae_sextant D:9: layout_loops_ring, david_orc_3 D:10: layout_stronghold, minmay_overflow_temple_star_quad, erik_lair_dragon, dk_noncrumbling_3, minmay_misc_feat_tower, minmay_diced_spiral Temple: dpeg_five_rooms_temple Orc:1: layout_diamond_mine, serial_shops, shop, bloody_makhleb Orc:2: st_orc_rangers, layout_diamond_mine, minmay_shop_enchanted_jewellery, nooodl_orcs_dogs Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Spellcasting | 4 5 6 10 | 10.9 Conjurations | 5 6 7 | 7.3 Hexes | 1 2 3 4 5 | 5.0 Transmutations | 1 2 3 4 | 4.2 Fire Magic | 1 2 3 4 | 4.3 Air Magic | 1 2 3 4 | 4.0 Poison Magic | 1 2 | 2.5 Necromancy | 1 2 | 2.0 Slings | 7 | 7.8 Shields | 7 9 | 9.5 Translocations | 1 2 3 | 3.3 Ice Magic | 1 3 | 3.1 Earth Magic | 1 2 | 2.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Dagger | 4 | 2 | | 3 || 9 Fire: Hunting sling | | | | 154 || 154 Cast: Magic Dart | 80 | 129 | 67 | 59 || 335 Searing Ray | 2 | 10 | 32 | 74 || 118 Mephitic Cloud | | | 4 | 20 || 24 Ignite Poison | | | 3 | 29 || 32 Fulminant Prism | | | | 1 || 1 Olgreb's Toxic Ra | | | | 13 || 13 Evoke: Wand | | 1 | 6 | 8 || 15 Use: Scroll | 2 | 6 | 12 | || 20 Potion | | 1 | 2 | 1 || 4 Armor: Robe | 4 | 2 | 4 | 9 || 19 Dodge: Dodged | 11 | 7 | 11 | 23 || 52 Block: Kite shield | | | 16 | 50 || 66