Dungeon Crawl Stone Soup version 0.26-a0-850-g97a50ab700 (webtiles) character file. Game seed: 3085002648297770656 0 delverdan the Conjurer (level 1, 14/14 HPs) Began as a Draconian Wanderer on Nov 19, 2020. Got out of the dungeon alive. The game lasted 00:00:51 (3 turns). delverdan the Conjurer (Draconian Wanderer) Turns: 3, Time: 00:00:51 Health: 14/14 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Scrolls c - a scroll of teleportation Skills: + Level 4.0 Conjurations + Level 2.0 Translocations + Level 2.0 Transmutations + Level 2.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Magic Dart Conj ##.. 4% 1 Searing Ray Conj ##.... 8% 2 Sandblast Erth #..... 26% 1 Dazzling Flash Conj/Hex #..... 32% 3 Stone Arrow Conj/Erth #..... 32% 3 Iskenderun's Mystic Bla Conj/Tloc #....... 58% 4 Fulminant Prism Conj/Hex #......... 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, delverdan the Draconian Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of teleportation; and the following spells available to memorise: Magic Dart, Searing Ray, Sandblast, Dazzling Flash, Stone Arrow, Iskenderun's Mystic Blast, Fulminant Prism. Welcome back, delverdan the Draconian Wanderer. Press ? for a list of commands and other information. You can't go up here! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #####+# #.....+ #.....# #.@>..# #.....# #.....# #+##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | delverdan the Draconian Wanderer began the quest for the | Orb. 0 | D:1 | delverdan set off with the following items: a +0 club, a | scroll of teleportation; and the following spells available | to memorise: Magic Dart, Searing Ray, Sandblast, Dazzling | Flash, Stone Arrow, Iskenderun's Mystic Blast, Fulminant | Prism 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | Upgraded the game from 0.26-a0-846-gcc8f1ee719 to | 0.26-a0-850-g97a50ab700 3 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, doesnt_xom_only_xom Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | Dungeon | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 3 daAuts