Seeded DCSS version 0.26.1 (webtiles) character file. Game seed: 291136730613661121 (custom seed) 145 delverdan the Conjurer (level 5, -6/31 HPs) Began as an Octopode Hedge Wizard on Feb 4, 2021. Engulfed by a cloud of flame (16 damage) ... on level 5 of the Dungeon. The game lasted 00:06:13 (2486 turns). delverdan the Conjurer (Octopode Hedge Wizard) Turns: 2486, Time: 00:06:13 Health: -6/31 AC: 1 Str: 9 XL: 5 Next: 27% Magic: 3/9 EV: 17 Int: 23 God: Gold: 127 SH: 0 Dex: 12 Spells: 4/10 levels left rFire . . . SeeInvis . j - +2 war axe (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . e - +6 ring of intelligence rCorr . Rampage . g - ring of flight Will ..... Rnd*Tele + h - +4 ring of evasion Stlth +++....... i - ring of teleportation (curse) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Evoke Flight You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons j - a +2 vorpal war axe (weapon) Armour b - a +0 hat (worn) Jewellery e - a +6 ring of intelligence (left tentacle) g - a ring of flight (right tentacle) h - a +4 ring of evasion (on tentacle) i - a cursed ring of teleportation (on tentacle) Scrolls a - a scroll of enchant weapon {unknown} d - 3 scrolls of identify {unknown} f - 3 scrolls of fear {unknown} Potions c - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 5.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 100% 1% 1 b - Blink Tloc N/A 12% 2 c - Conjure Flame Conj/Fire 14% 12% 3 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ 8% 12% 2 Slow Hex 3% 17% 2 Mephitic Cloud Conj/Pois/Air 11% 17% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Okawaru Vehumet Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You constrict the orc, but do no damage. The orc completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (12% risk of failure)! Continue anyway? Okay, then. Casting: Conjure Flame (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (12% risk of failure)! Continue anyway? The fire begins to smolder! You constrict the orc. The orc hits you with a +0 flail. Casting: Conjure Flame (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Conjure Flame (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (12% risk of failure)! Continue anyway? The fire ignites! You are engulfed in blazing flames. Ouch! That really hurt! You die... #### # ..# ##.###.# .....#.##############.## ...............o........ .......)........@....... .###########............ #.######.#.#. #.# # # #.# #.♣ ≈P≈ ≈≈♣ You could see an orc. Vanquished Creatures An ogre (D:5) An adder (D:2) An ooze (D:2) 3 leopard geckos 6 orcs 5 giant cockroaches (D:1) 3 goblins 2 hobgoblins A quokka (D:2) 3 bats 2 frilled lizards (D:1) 8 kobolds 3 rats 39 creatures vanquished. Vanquished Creatures (others) 3 plants (D:1) 3 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | delverdan the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 195 | D:1 | Reached skill level 2 in Conjurations 195 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 1088 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/7 1309 | D:2 | Reached skill level 3 in Conjurations 1543 | D:2 | Found a radiant altar of Vehumet. 1543 | D:2 | Found an iron altar of Okawaru. 1592 | D:2 | Found a faded altar of an unknown god. 2067 | D:3 | Reached XP level 4. HP: 12/27 MP: 8/8 2162 | D:3 | You fall into a shaft and drop 2 floors! 2162 | D:5 | Entered Level 5 of the Dungeon 2162 | D:5 | Noticed an ogre 2168 | D:5 | Killed an ogre 2169 | D:5 | Reached skill level 4 in Conjurations 2169 | D:5 | Reached XP level 5. HP: 24/31 MP: 4/9 2468 | D:5 | Learned a level 2 spell: Blink 2472 | D:5 | Learned a level 3 spell: Conjure Flame 2484 | D:5 | Reached skill level 5 in Conjurations 2486 | D:5 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, serial_park_tiny_2, kennysheep_crisscross, minmay_crystal_room, kennysheep_boxes D:2: layout_loops_ring, gammafunk_temple_overflow_pools, chequers_ecumenical_altar_simple D:3: layout_loops_corners, pdpol_temple_overflow_zin_treasury_gozag_greed, kennysheep_generic_room_9 D:4: layout_basic D:5: layout_loops_ring, nicolae_overflow_crystal_walls, basic_altar, serial_bayou_lake_a, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 2 3 4 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 34 | || 34 Constrict | 13 | 2 || 15 Tentacles | 5 | 1 || 6 War axe | 20 | 7 || 27 Cast: Magic Dart | 24 | 8 || 32 Conjure Flame | | 2 || 2 Stab: Sleeping | 6 | 1 || 7 Armor: Skin | 3 | || 3 Dodge: Dodged | 45 | 15 || 60