Seeded DCSS version 0.27-a0-463-gec7707c53d (webtiles) character file. Game seed: 17693788210569118527 (custom seed) 4 delverdan the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Feb 28, 2021. Hit by a stone thrown by a kobold (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (159 turns). delverdan the Vexing (Deep Elf Enchanter) Turns: 159, Time: 00:01:01 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 6/6 EV: 13 Int: 19 God: Gold: 10 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe {Will+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour c - a +0 robe of willpower (worn) Skills: - Level 1.0 Short Blades + Level 2.7 Dodging + Level 3.8 Stealth - Level 3.0 Spellcasting - Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 20% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 18% 9% 3 Tukima's Dance Hex 18% 9% 3 Ensorcelled Hibernation Hex/Ice 20% 10% 2 Dazzling Flash Conj/Hex 20% 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You see here a bat corpse. Found a runed robe. Found a dagger. You see here a +0 robe of willpower. c - a +0 robe of willpower You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 robe of willpower. x5 You finish putting on your +0 robe of willpower. You feel strong-willed. You drop a +0 robe. You see here a +0 dagger. Found 12 poisoned darts. A kobold comes into view. A bat comes into view. The kobold shouts! You hear a shout! A kobold comes into view. It is wielding a +0 dagger. A kobold comes into view. It is wielding a +0 club. The kobold throws a stone. The stone misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, quivering stones (chance to affect: 73%) The kobold is outlined in light. The kobold hits you. You closely miss the kobold. The kobold barely misses you. You hit the kobold but do no damage. The kobold hits you. You barely miss the kobold. The kobold stops glowing. The kobold hits you. You hit the kobold. The kobold is moderately wounded. The kobold hits you. * * * LOW HITPOINT WARNING * * * The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone barely misses you. You see here a +0 robe. The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone hits you. You die... ####............####### ###.#......[........ #.####.###K###### #.# #.# #K# #.# #.# #.# #.# #.# #.# #.# #.# #.# ..# #.# ### #@# #.# #.# #.# #.# #.# #.# ######### #.# #..(....####.# You could see 2 kobolds. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | delverdan the Deep Elf Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Hit by a stone thrown by a kobold Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 7 Cast: Corona || 1 Stab: Sleeping || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 158 | 158 | 0 | 0 | 74 | 1 | 158.0 | Dungeon | 158 | 158 | 0 | 0 | 74 | 1 | 158.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 158 daAuts