Seeded DCSS version 0.28-a0-1524-ge72afd5fc6 (webtiles) character file. Game seed: 6875309 (custom seed) 4 delverdan the Sneak (level 1, 13/13 HPs) Began as a Merfolk Enchanter on Jan 17, 2022. Got out of the dungeon alive. The game lasted 00:01:30 (269 turns). delverdan the Sneak (Merfolk Enchanter) Turns: 269, Time: 00:01:31 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 3/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) e - +0 pearl dragon scales Scrolls d - a scroll of enchant armour {unknown} Potions c - a potion of invisibility Skills: + Level 1.6 Short Blades - Level 3.0 Dodging - Level 3.2 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 9% N/A 21% 3 Tukima's Dance Hex 9% N/A 21% 3 Dazzling Flash Conj/Hex 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! Your Dodging skill increases to level 3! You see here +0 pearl dragon scales. e - +0 pearl dragon scales You start resting. HP restored. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 pearl dragon scales. x5 You finish putting on your +0 pearl dragon scales. You don't know any spells. You don't know any spells. Okay, then. You start removing your armour. You continue taking off your +0 pearl dragon scales. x4 You finish taking off your +0 pearl dragon scales. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. You don't know any spells. You don't know any spells. Okay, then. Your legs become a tail as you enter the water. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .# #####.# ##PPPP.## ##P.....P## ##P.......P## ##P...≈≈≈...P## ###P...≈≈≈≈≈...P# .(....≈≈≈@≈≈≈.... #P...≈≈≈≈≈...P# ##P...≈≈≈...P## ##P.......P## ##P.....P## ##.PPPP## #.##### #.# #.# # There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | delverdan the Merfolk Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 269 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hexagon_in_a_hexagon, layout_loops_cross, minmay_crystal_water, wander_ebering_terrifying_dragon_lair Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Short Blades | | 1.6 Stealth | | 3.2 Spellcasting | | 2.0 Hexes | | 3.0 Action || total -------------------------++------- Melee: Dagger || 7 Stab: Sleeping || 1 Armor: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 267 | 247 | 20 | 189 | 0 | 1 | 267.0 | Dungeon | 267 | 247 | 20 | 189 | 0 | 1 | 267.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 267 daAuts