Dungeon Crawl Stone Soup version 0.28-b1-70-g80dc712255 (webtiles) character file. Game seed: 6841552094897848476 427 delverdan the Skirmisher (level 6, 0/53 HPs) Began as a Demonspawn Gladiator on Feb 3, 2022. Slain by an ogre (5 damage) ... on level 4 of the Dungeon. The game lasted 00:06:18 (2916 turns). delverdan the Skirmisher (Demonspawn Gladiator) Turns: 2916, Time: 00:06:18 Health: 0/53 AC: 12 Str: 14 XL: 6 Next: 65% Magic: 6/6 EV: 12 Int: 11 God: Gold: 116 SH: 0 Dex: 15 Spells: 5/5 levels left rFire + . . SeeInvis . j - +6 long sword "Vaydeg" {freeze, *Noise rElec rPois rF+} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois + Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.10/turn (no ring) @: sanguine armoured A: horns 2, sanguine armour 2, demonic magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 144 gold pieces. You spent 28 gold pieces at shops. Inventory: Hand Weapons a - a +0 flail j - the +6 long sword "Vaydeg" (weapon) {freeze, *Noise rElec rPois rF+} (You found it on level 3 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. *Noise: It may make noises in combat. k - a +2 war axe of flaming Missiles d - 4 throwing nets (quivered) e - 12 poisoned darts i - 3 atropa-tipped darts Armour b - a +0 leather armour (worn) l - a +0 robe Scrolls f - a scroll of noise g - 2 scrolls of identify h - 2 scrolls of summoning Potions c - a potion of haste Skills: + Level 6.8 Fighting - Level 3.0 Maces & Flails - Level 2.0 Throwing - Level 3.0 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 80% 3 Ignite Poison Fire/Tmut/Pois 0% N/A 80% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 80% 3 Portal Projectile Hex/Tloc 0% N/A 80% 3 Leda's Liquefaction Hex/Erth 0% N/A 99% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 *= Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. When seriously injured, your blood forms thick armour. (AC +9) Spells you cast may paralyse adjacent enemies. Message History The goblin closely misses you. You barely miss the goblin. The goblin hits you with a +0 dagger. The goblin closely misses you. You closely miss the goblin. Your headbutt misses the goblin. The goblin hits you but does no damage. The goblin closely misses you. You closely miss the goblin. The goblin hits you with a +0 dagger. The goblin hits you but does no damage. You closely miss the goblin. You hear a screech! The goblin hits you with a +0 dagger. The goblin hits you but does no damage. You closely miss the goblin. The goblin closely misses you. The goblin hits you but does no damage. x2 You slash the goblin! You freeze the goblin. You kill the goblin! There is a stone staircase leading down here. Things that are here: a +0 dagger; a goblin corpse You feel yourself speed up. There is a stone staircase leading down here. Things that are here: a +0 dagger; a goblin corpse You start resting. Your blood armour dries and flakes away. You start resting. HP restored. Sorry, you're not good enough to have a special ability. You climb downwards. The ogre closely misses you. There is a stone staircase leading up here. You hit the ogre. You freeze the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club! You completely miss the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club! Your blood congeals into armour. You hit the ogre. You freeze the ogre. You headbutt the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club. You die... ####............ ##............... ................. ................. ................. ................. ........<........ ........O........ .........@....... ................. ................. .........รท......! >.$.............. ................. ................. .....).......... ................ You could see an ogre. Vanquished Creatures Grinder (D:3) Sigmund (D:3) Natasha (D:4) 3 dart slugs 4 ball pythons 2 endoplasms (D:3) A giant cockroach (D:1) 4 hobgoblins 4 jackals 4 kobolds A quokka (D:3) 3 bats 2 frilled lizards 5 goblins 5 rats 41 creatures vanquished. Vanquished Creatures (others) 8 plants (D:1) 8 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | delverdan the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 401 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +9) [demonic ancestry] 401 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 470 | D:1 | Found Nemuanuz's General Store. 479 | D:1 | Bought a scroll of identify for 28 gold pieces 569 | D:1 | Found Cadomoo's Jewellery Shop. 617 | D:1 | Found a faded altar of an unknown god. 1329 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1329 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1743 | D:3 | Identified the +6 long sword "Vaydeg" {freeze, *Noise rElec | rPois rF+} 1877 | D:3 | Reached skill level 3 in Fighting 1891 | D:3 | Noticed Sigmund 1905 | D:3 | Killed Sigmund 1906 | D:3 | Reached skill level 5 in Fighting 1906 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1906 | D:3 | Reached XP level 4. HP: 20/39 MP: 4/4 1906 | D:3 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 1906 | D:3 | Reached XP level 5. HP: 22/44 MP: 5/5 2086 | D:3 | Noticed Grinder 2098 | D:3 | Paralysed by Grinder for 3 turns 2101 | D:3 | Killed Grinder 2102 | D:3 | Reached skill level 6 in Fighting 2102 | D:3 | Gained mutation: When seriously injured, your blood forms | thick armour. (AC +9) [demonic ancestry] 2102 | D:3 | Reached XP level 6. HP: 7/53 MP: 6/6 2705 | D:4 | Noticed Natasha 2713 | D:4 | Killed Natasha 2916 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, serial_shops, nicolae_shop_statue_plus, nicolae_shop_crystal, shapermc_ecumenical_altar_hornbeckon D:2: layout_basic, dk_noncrumbling_4 D:3: layout_rooms, chequers_serial_rivers_large_b, uniq_grinder, uniq_sigmund D:4: layout_layer_cave, uniq_robin, uniq_natasha, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Throwing | 2 | 2.0 Maces & Flails | 3 | 3.0 Dodging | 3 | 3.0 Fighting | 5 6 | 6.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 79 | || 79 Long sword | 15 | 26 || 41 Punch | | 1 || 1 Headbutt | | 2 || 2 Use: Scroll | 1 | 1 || 2 Potion | 1 | || 1 Armor: Leather armour | 43 | 21 || 64 Dodge: Dodged | 61 | 21 || 82