Seeded DCSS version 0.28.0 (webtiles) character file. Game seed: 9214677946279543975 (custom seed) 25 delverdan the Conjurer (level 3, 0/19 HPs) Began as a Tengu Hedge Wizard on Feb 11, 2022. Killed from afar by Terence (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:06:09 (1371 turns). delverdan the Conjurer (Tengu Hedge Wizard) Turns: 1371, Time: 00:06:10 Health: 0/19 AC: 3 Str: 10 XL: 3 Next: 6% Magic: 6/8 EV: 12 Int: 16 God: Gold: 71 SH: 0 Dex: 13 Spells: 4/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +0 cloak (worn) Scrolls h - a scroll of teleportation {unknown} i - a scroll of noise {unknown} Potions d - a potion of degeneration {unknown} e - 2 potions of mutation {unknown} g - a potion of flight {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting - Level 3.9 Conjurations - Level 1.2 Summonings - Level 0.7 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Slow Hex 8% N/A 19% 1 c - Call Imp Summ 6% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 5% 2 Blink Tloc 8% N/A 22% 2 Conjure Flame Conj/Fire 8% 6-21 26% 3 Dazzling Flash Conj/Hex 16% N/A 26% 3 Mephitic Cloud Conj/Pois/Air 6% N/A 32% 3 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Fulminant Prism Conj/Hex 4% 3d6 63% 4 Starburst Conj/Fire 4% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! You now have 71 gold pieces (gained 10). There is a stone staircase leading down here. There is a stone staircase leading down here. There is an escape hatch in the floor here. You open the door. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 falchion, wearing a +0 ring mail and carrying a wand of flame (21) (ally target, 100% to hit) Okay, then. Unknown command. Terence zaps a wand. The puff of flame hits you! You die... #### ## ... .## ... ...## .. ..... #. ...@# #.##...### ##........# #..@....... #....5....# #..##...... #.. ...### ... ### .... .##.# #. .# You could see Terence (ally target) and a friendly crimson imp (summoned). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | delverdan the Tengu Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 229 | D:1 | Learned a level 1 spell: Slow 240 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/7 568 | D:1 | Found a faded altar of an unknown god. 1072 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/8 1075 | D:1 | Learned a level 2 spell: Call Imp 1369 | D:2 | Noticed Terence 1371 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_ring, hellmonk_ecumenical_altar_blasted, chequers_serial_rivers_small_a, grunt_decor_cap, minivault_25 D:2: layout_loops_ring, st_stairs_1, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 3 | 3.9 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 3.0 Summonings | | 1.2 Translocations | | 0.7 Action || total -------------------------++------- Melee: Dagger || 14 Peck || 4 Kick || 3 Cast: Magic Dart || 38 Call Imp || 1 Stab: Sleeping || 2 Armor: Robe || 3 Dodge: Dodged || 13