Seeded DCSS version 0.29-a0-541-gaf1fc19f1b (webtiles) character file. Game seed: 120175666100985974 (custom seed) 29 delverdan the Shield-Bearer (level 3, 28/29 HPs) Began as a Demonspawn Fighter on June 3, 2022. Got out of the dungeon alive. The game lasted 00:02:55 (998 turns). delverdan the Shield-Bearer (Demonspawn Fighter) Turns: 998, Time: 00:02:55 Health: 28/29 AC: 6 Str: 16 XL: 3 Next: 1% Magic: 3/3 EV: 9 Int: 11 God: Gold: 34 SH: 4 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . f - +0 short sword (flame) rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sturdy frame 1, demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 long sword e - a +1 dagger of speed f - a +0 short sword of flaming (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) i - a +0 leather armour of fire resistance Scrolls g - a scroll of poison {unknown} Potions d - a potion of might h - a potion of curing {unknown} Skills: - Level 3.0 Fighting + Level 2.4 Long Blades - Level 3.0 Armour + Level 3.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Spells you cast may paralyse adjacent enemies. Message History You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! The endoplasm freezes you. You are frozen. The endoplasm jiggles. The endoplasm freezes you. You are frozen. There is an open door here. You hit the endoplasm. You burn the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm completely misses you. You completely miss the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm. You burn the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is an entrance to Zigomedgh's Antique Weapon Shop here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .........# ......####### ###### ......'.....) ....+ .#....####.## ##### ##..# .#....# #.####...###...### ......# #.##.............# #.....####.##.............## #........))....###...###...# #..............#@......#...# #..#.......#...#.......#...# ...........##.............## ...........##......#......# ....##.#....#.............## .....#.###.....#.......#...# ........##.....#......>#...# ...............###...###...# ........#...#........(....## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 4 ball pythons (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | delverdan the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 46 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 46 | D:1 | Reached XP level 2. HP: 10/24 MP: 2/2 891 | D:1 | Found Zigomedgh's Antique Weapon Shop. 949 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 949 | D:1 | Reached XP level 3. HP: 23/29 MP: 3/3 998 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 | 2.4 Armour | 3 | 3.0 Shields | 3 | 3.1 Fighting | | 3.0 Action || total -------------------------++------- Melee: Dagger || 30 Long sword || 9 Short sword || 48 Armor: Scale mail || 55 Dodge: Dodged || 55 Block: Buckler || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 998 | 938 | 60 | 0 | 781 | 1 | 998.0 | Dungeon | 998 | 938 | 60 | 0 | 781 | 1 | 998.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 998 daAuts