Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 4568340302629677226 4 demibob the Poker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Oct 1, 2021. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (77 turns). demibob the Poker (Merfolk Gladiator) Turns: 77, Time: 00:00:11 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 70% Magic: 1/1 EV: 14 Int: 7 God: Gold: 12 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Skills: - Level 2.1 Fighting + Level 4.9 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) {=f} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - 3 scrolls of remove curse {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #............ #............ ########## #..†###..... #≈≈≈≈..P♣P #..)....#... #≈≈≈≈....###........... #≈≈≈.....##............ #≈≈≈..♣...'........... #≈≈≈....gg'.###....... #≈≈≈≈...@l'.# ....... #≈≈≈≈...P#### ....... #≈≈≈.....## ....... #≈≈≈......# ....### #≈≈≈≈....♣# ### #≈≈≈≈....♣# #≈≈≈.....P# #≈≈.......# #≈≈≈≈....P# You could see a leopard gecko and 2 hobgoblins. Message History * * * LOW HITPOINT WARNING * * * The hobgoblin completely misses you. The leopard gecko closely misses you. The hobgoblin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The leopard gecko closely misses you. The hobgoblin barely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko hisses menacingly. The leopard gecko misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * There is an open gate here. The leopard gecko bites you. You die... Action || total -------------------------++------- Melee: Trident || 12 Armor: Leather armour || 1 Dodge: Dodged || 16 Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demibob the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 77 | D:1 | Slain by a leopard gecko Vanquished Creatures 2 hobgoblins (D:1) 2 goblins (D:1) 4 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 0 | 36 | 1 | 77.0 | Dungeon | 77 | 77 | 0 | 0 | 36 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 77 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------