Dungeon Crawl Stone Soup version 0.30-a0-808-g6e0788376e (webtiles) character file. Game seed: 508406622857989378 58 demibob the Poker (level 4, -2/49 HPs) Began as a Merfolk Gladiator on Feb 26, 2023. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (654 turns). demibob the Poker (Merfolk Gladiator) Turns: 654, Time: 00:01:16 Health: -2/49 AC: 22 Str: 13 (14) XL: 4 Next: 1% Magic: 4/4 EV: 2 Int: 5 (7) God: Gold: 29 SH: 0 Dex: 15 (17) Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth + (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.09/turn (no ring) @: tree-form A: stationary, stasis, torment immunity, boosted hp, (nimble swimmer 2), (mertail) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Skills: - Level 2.1 Fighting + Level 6.3 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 47% 1 Passwall Tmut/Erth 0% N/A 63% 2 Stone Arrow Conj/Erth 0% 3d7 85% 3 Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) {=f} e - a javelin Armour b - a +0 leather armour (melded) c - a +0 helmet (melded) f - a scarf of harm Jewellery R - a ring of resist corrosion Wands g - a wand of roots (5) Scrolls i - a scroll of enchant weapon {unknown} k - a scroll of brand weapon {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ### .# #.$ .. #.# #. ... #. #g# ##.## #g# #...# #♣# . #...# ####.##..S# #...# #......S.# #####...#####.##..#.## #...........#.###.#.# ..................... #...........#.###.#.# #####...#####.# .#.# ##.).## #.# .# # You could see 2 gnolls. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 helmet melds into your body. Your +0 leather armour melds into your body. Your roots penetrate the ground. The gnoll hits you but does no damage. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 6 | 6.3 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 90 | 9 || 99 Punch | 1 | 1 || 2 Use: Potion | 2 | 2 || 4 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 15 | || 15 Skin | | 1 || 1 Dodge: Dodged | 51 | 2 || 53 Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic D:2: layout_loops_cross, ebering_ecumenical_altar_sacrificial, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demibob the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 219 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 324 | D:1 | Reached skill level 5 in Polearms 485 | D:2 | Noticed Robin 496 | D:2 | Reached XP level 3. HP: 12/27 MP: 3/3 520 | D:2 | Killed Robin 522 | D:2 | Reached skill level 6 in Polearms 644 | D:2 | Reached XP level 4. HP: 22/33 MP: 4/4 654 | D:2 | Slain by a gnoll Vanquished Creatures Robin (D:2) A gnoll (D:2) 2 bats (D:1) 3 endoplasms A giant cockroach (D:1) 7 goblins (D:2) 4 hobgoblins (D:2) 3 ball pythons 2 frilled lizards (D:1) 4 kobolds (D:1) 6 rats 34 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 657 | 648 | 9 | 81 | 395 | 2 | 328.5 | Dungeon | 657 | 648 | 9 | 81 | 395 | 2 | 328.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 468 daAuts D:2: 189 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 45 | 38 | 45.8 | 22 | 12 | 35.3 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 21 | 38 | 64.4 | 5 | 12 | 70.6 +---------+---------+-------+---------+---------+-------