Dungeon Crawl Stone Soup version 0.30-a0-808-g6e0788376e (webtiles) character file. Game seed: 7891445368945463592 95 demibob the Poker (level 4, -1/24 (33) HPs) Began as a Merfolk Gladiator on Feb 26, 2023. Slain by Edmund ... wielding a +4 flail of draining (2 damage) ... on level 4 of the Dungeon. The game lasted 00:02:54 (2669 turns). demibob the Poker (Merfolk Gladiator) Turns: 2669, Time: 00:02:54 HP: -1/24 (33) AC: 4 Str: 14 XL: 4 Next: 66% MP: 4/4 EV: 14 Int: 7 God: Gold: 243 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + f - amulet of regeneration HPRegen 1.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very heavily drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 243 gold pieces. Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: - Level 2.1 Fighting + Level 6.2 Polearms - Level 2.0 Throwing + Level 5.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Tmut/Pois 0% N/A 87% 3 Leda's Liquefaction Hex/Erth 0% N/A 99% 4 Sticky Flame Conj/Fire 0% 2d3 99% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Statue Form Tmut/Erth 0% N/A 100% 6 Ignition Fire 0% 3d3 100% 8 Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) {=f} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - an amulet of regeneration (around neck) F - a ring of fire Wands p - a wand of flame (5) Scrolls o - a scroll of teleportation {@r2} Potions g - a potion of magic {unknown} h - a potion of invisibility {unknown} j - 2 potions of curing {@q1} k - a potion of haste {unknown} m - 2 potions of heal wounds {unknown} q - 2 potions of mutation Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Hepliaklqana Wu Jian Annotations: D:4 Edmund ########### ..........# .........<# ..#####'#######.. #..?........ #...@....... +....@..#... #.......# ######.... ...... ...... ..... ..... You could see Edmund. Message History Edmund is almost dead. Edmund completely misses you. You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you with a +4 flail of draining! You feel drained. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you with a +4 flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You closely miss Edmund. Edmund is almost dead. Edmund says, "I might not be good at magic, but I can still kill you!" Edmund closely misses you. You closely miss Edmund. Edmund is almost dead. Edmund hits you but does no damage. You feel drained. You closely miss Edmund. Edmund is almost dead. Edmund barely misses you. You closely miss Edmund. Edmund is almost dead. Edmund hits you with a +4 flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 | 6.2 Dodging | 5 | 5.0 Fighting | | 2.1 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 107 | 71 || 178 Punch | 3 | 1 || 4 Throw: Throwing net | | 2 || 2 Use: Scroll | | 7 || 7 Stab: Sleeping | 3 | 1 || 4 Held in net/web | | 2 || 2 Armour: Leather armour | 16 | 7 || 23 Dodge: Dodged | 67 | 23 || 90 Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic D:2: layout_loops_corners, hellmonk_ecumenical_altar_defaced_shrine D:3: layout_basic, overflow_temple_1_default, nicolae_hepliaklqana_hazy_memory, fedhas_altar_2 D:4: layout_gridville, pf_just_have_faith, gammafunk_ghost_mausoleum, grunt_decor_one_mirror, kennysheep_generic_room_9, uniq_edmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demibob the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 99 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 198 | D:1 | Reached skill level 5 in Polearms 594 | D:1 | Reached XP level 3. HP: 26/27 MP: 3/3 1200 | D:2 | Found a faded altar of an unknown god. 1537 | D:2 | Reached XP level 4. HP: 21/33 MP: 4/4 2020 | D:3 | Reached skill level 6 in Polearms 2064 | D:3 | Found a blossoming altar of Fedhas. 2251 | D:3 | Found a hazy altar of Hepliaklqana. 2297 | D:3 | Reached skill level 5 in Dodging 2377 | D:3 | Found an ornate altar of the Wu Jian Council. 2644 | D:4 | Noticed Edmund 2669 | D:4 | HP: 1/25 [Edmund/+4 flail of draining (8)] 2669 | D:4 | Slain by Edmund Vanquished Creatures 2 adders 2 worms 2 dart slugs 7 orcs 5 ball pythons 3 bats 3 endoplasms 4 giant cockroaches 8 goblins 7 hobgoblins 4 kobolds A quokka (D:1) A frilled lizard (D:2) 4 rats 53 creatures vanquished. Vanquished Creatures (others) 2 plants (D:3) 2 creatures vanquished. Grand Total: 55 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2672 | 2582 | 90 | 104 | 2079 | 4 | 668.0 | Dungeon | 2672 | 2582 | 90 | 104 | 2079 | 4 | 668.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1152 daAuts D:1: 791 daAuts D:3: 701 daAuts D:4: 27 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 125 | 12 | 8.8 | 49 | 4 | 7.5 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 39 | 12 | 23.5 | 14 | 4 | 22.2 D:3 | 52 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+-------