Dungeon Crawl Stone Soup version 0.30-a0-1157-g2cc9ac7196 (webtiles) character file. Game seed: 1886490491940778274 31 demibob the Shield-Bearer (level 3, 0/43 HPs) Began as a Demonspawn Fighter on Apr 25, 2023. Slain by Sigmund ... wielding a +2 scythe of flaming (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (684 turns). demibob the Shield-Bearer (Demonspawn Fighter) Turns: 684, Time: 00:00:56 Health: 0/43 AC: 21 Str: 16 XL: 3 Next: 7% Magic: 3/3 EV: 2 Int: 9 God: Gold: 98 SH: 5 Dex: 14 Spells: 2/2 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - melded +0 scale mail rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty, tree-form, invisible A: stationary, stasis, torment immunity, boosted hp, (sturdy frame 1), (weakness stinger 1) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((Your movements are slightly less encumbered by armour. (ER -2))) ((You have a small tail.)) Skills: - Level 3.0 Fighting * Level 2.8 Maces & Flails - Level 2.6 Armour + Level 3.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 45% 1 Passwall Tmut/Erth 0% N/A 61% 2 Stone Arrow Conj/Erth 0% 3d7 83% 3 Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (melded) c - a +0 buckler (worn) k - a +0 pair of boots Scrolls g - a scroll of blinking {unknown} h - a scroll of brand weapon {unknown} i - 2 scrolls of teleportation {unknown} j - a scroll of identify {unknown} l - a scroll of magic mapping {unknown} Potions f - a potion of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Sigmund ..#######.# . [......##.# ##. ..####.##.# #.. .## ##.##.# #.# .####...#.###.# ...........[..# # #####...#####.#####.# ##..............#### ########.##♣.....). #.##†####### #.##{# .....# .....# ....... ......# #......# There were no monsters in sight! Message History Something hits you. * * * LOW HITPOINT WARNING * * * Something burns you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 scale mail melds into your body. Your roots penetrate the ground. Something hits you but does no damage. You swing at nothing. You swing at nothing. Something hits you. * * * LOW HITPOINT WARNING * * * Something burns you. * * * LOW HITPOINT WARNING * * * You swing at nothing. You hear some strange, mumbled words. Something tries to affect you, but you resist. You swing at nothing. Something hits you but does no damage. You swing at nothing. Something hits you. * * * LOW HITPOINT WARNING * * * Something burns you. * * * LOW HITPOINT WARNING * * * You swing at nothing. Something hits you but does no damage. You swing at nothing. Something hits you but does no damage. You swing at nothing. Something hits you. * * * LOW HITPOINT WARNING * * * Something burns you. * * * LOW HITPOINT WARNING * * * You swing at nothing. Something hits you but does no damage. You swing at nothing. You swing at nothing. Something hits you. You die... Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 2 | 2.8 Shields | 3 | 3.1 Fighting | | 3.0 Armour | | 2.6 Action || total ---------------------------++------- Melee: Flail || 75 Use: Potion || 3 Armour: Scale mail || 51 Skin || 5 Dodge: Dodged || 29 Block: Buckler || 20 Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring, hellmonk_ecumenical_altar_watching_god D:2: cheibrodos_fertilizer, layout_loops_ring, uniq_terence, uniq_jessica, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demibob the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 84 | D:1 | Found a faded altar of an unknown god. 87 | D:1 | Reached skill level 2 in Maces & Flails 138 | D:1 | Noticed a shining eye 147 | D:1 | Noticed a floating eye 147 | D:1 | Noticed a floating eye 147 | D:1 | Noticed a golden eye 274 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 274 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 477 | D:1 | Reached skill level 3 in Shields 589 | D:1 | You fall into a shaft and drop 1 floor! 663 | D:2 | Noticed Sigmund 672 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 672 | D:2 | Reached XP level 3. HP: 12/29 MP: 3/3 681 | D:2 | HP: 3/43 [something (5)] 681 | D:2 | HP: 1/43 [something (2)] 684 | D:2 | Slain by Sigmund Vanquished Creatures An adder (D:2) 2 bats (D:1) 2 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 ball pythons (D:1) A frilled lizard (D:2) A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 21 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 711 | 711 | 0 | 0 | 527 | 2 | 355.5 | Dungeon | 711 | 711 | 0 | 0 | 527 | 2 | 355.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 612 daAuts D:2: 99 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 45 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 16 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------