Seeded DCSS version 0.31-a0-672-g7da72447bb (webtiles) character file. Game seed: 1506527097514143605 (custom seed) 66 demibob the Slasher (level 3, 30/30 HPs) Began as a Minotaur Gladiator on Sept 4, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:02:06 (1598 turns). demibob the Slasher (Minotaur Gladiator) Turns: 1598, Time: 00:02:07 Health: 30/30 AC: 3 Str: 17 XL: 3 Next: 96% Magic: 2/2 EV: 13 Int: 4 God: Gold: 62 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt, agile 1, strong-willed 1, wild magic 1, noise suppression a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You are agile. (Dex +4, Str/Int -1) You are strong-willed. (Will+) Your spells are a little harder to cast, but a little more powerful. You passively dampen the noise of your surroundings. Skills: - Level 2.4 Fighting + Level 5.9 Long Blades - Level 2.0 Throwing - Level 3.2 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 65% 1 Confusing Touch Hex 0% N/A 95% 3 Vampiric Draining Necr 0% 2d6 95% 3 Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) {=f} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 hat (worn) p - a +0 pair of boots q - a +2 pair of gloves Jewellery o - an amulet of the acrobat Z - a ring of wizardry Scrolls f - a scroll of revelation {unknown} g - a scroll of brand weapon {unknown} h - a scroll of acquirement j - a scroll of fog {unknown} k - a scroll of enchant weapon {unknown} l - 2 scrolls of identify {unknown} n - 4 scrolls of poison {unknown} Potions i - a potion of curing {unknown} m - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #)##.#####.##........###...... #.##.# #.................... #.##.#####.##.##.###.......... #.##.##....##.##.# #####...... #......>#####.##.# #.##.## #.......# #.##.# #...... ####.##.#####.##.# ####.## #.##......#...# #... #.########@#### #### #..........# ############ There were no monsters in sight! Message History A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold hits you but does no damage. You closely miss the kobold. The kobold hits you with a +0 dagger. You miss the kobold. The kobold barely misses you. You hit the kobold but do no damage. You headbutt the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 dagger; a kobold corpse Things that are here: a +0 dagger; a kobold corpse You see here a quokka corpse. Found a hand axe and 5 stones. q - a +2 pair of gloves Done exploring. Done exploring. Done exploring. Done exploring. This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 5 | 5.9 Fighting | | 2.4 Throwing | | 2.0 Dodging | | 3.2 Action || total ---------------------------++------- Melee: Long sword || 78 Headbutt || 5 Use: Potion || 3 Stab: Sleeping || 1 Invisible || 2 Armour: Leather armour || 48 Dodge: Dodged || 55 Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_t, corexii_hall_statues_t, chequers_hall_statues_wall_a, minmay_stone_trees_medium, st_stairs_8, minmay_ruptured D:2: layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demibob the Minotaur Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 46 | D:1 | Reached skill level 4 in Long Blades 103 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/1 389 | D:1 | Reached skill level 5 in Long Blades 510 | D:1 | Reached XP level 3. HP: 28/30 MP: 2/2 988 | D:2 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 1101 | D:2 | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 1101 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1101 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1101 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 1101 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1598 | D:2 | Identified a scroll of acquirement 1598 | D:2 | Quit the game Vanquished Creatures 2 adders (D:2) 2 dart slugs 5 ball pythons 2 endoplasms (D:1) 6 goblins 7 hobgoblins 3 kobolds 3 quokkas 5 bats (D:1) 2 frilled lizards (D:1) 3 rats 40 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1609 | 1580 | 29 | 42 | 1305 | 2 | 804.5 | Dungeon | 1609 | 1580 | 29 | 42 | 1305 | 2 | 804.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 989 daAuts D:2: 620 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 86 | 9 | 9.5 | 33 | 7 | 17.5 +---------+---------+-------+---------+---------+------- D:1 | 35 | 9 | 20.5 | 19 | 7 | 26.9 D:2 | 51 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------