Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 235363059378784378 (custom seed) 32 demibob the Poker (level 3, 0/27 HPs) Began as a Merfolk Gladiator on Apr 29, 2024. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:01:25 (903 turns). demibob the Poker (Merfolk Gladiator) Turns: 903, Time: 00:01:26 Health: 0/27 AC: 4 Str: 13 (14) XL: 3 Next: 27% Magic: 3/3 EV: 13 Int: 5 (7) God: Gold: 108 SH: 0 Dex: 16 (17) Spells: 2/2 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -32), hasted, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: - Level 2.1 Fighting + Level 5.7 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% N/A 71% 2 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 4 throwing nets (quivered) {=f} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery N - a ring of positive energy Scrolls f - a scroll of noise {unknown} g - a scroll of teleportation {unknown} i - a scroll of identify {unknown} Potions k - 2 potions of degeneration Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ...###..... ..#.......#.....# ........### #.......####..# ..####### ..#####.####..# ..# ..#####.......# ..# ####.. ..#######<# ... ..#.# #.# #.# ..## #.#.###.### #.# .## #.##.#.#.....#####.# .. #....@...#.#.......# ####†#.......####### #.######### .. ### There were no monsters in sight! Message History You puncture the scorpion! The scorpion is heavily wounded. You feel very sick. The scorpion completely misses you. You barely miss the scorpion. The scorpion is heavily wounded. You feel sick. Unknown command. You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you but does no damage. Unknown command. You hit the scorpion but do no damage. The scorpion is severely wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You hit the scorpion. You kill the scorpion! You die... Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.7 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Melee: Trident || 90 Use: Potion || 3 Stab: Sleeping || 1 Armour: Leather armour || 40 Dodge: Dodged || 62 Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_basic D:2: layout_loops_cross Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demibob the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 137 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 303 | D:1 | Reached skill level 5 in Polearms 732 | D:2 | Reached XP level 3. HP: 25/27 MP: 3/3 892 | D:2 | Noticed a scorpion 903 | D:2 | Killed a scorpion 903 | D:2 | Succumbed to a scorpion's poison Vanquished Creatures A scorpion (D:2) 4 ball pythons 4 bats 2 giant cockroaches 4 goblins 3 hobgoblins 2 kobolds (D:1) 4 quokkas A frilled lizard (D:1) 3 rats (D:1) 28 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 905 | 867 | 38 | 0 | 702 | 2 | 452.5 | Dungeon | 905 | 867 | 38 | 0 | 702 | 2 | 452.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 729 daAuts D:2: 176 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 127 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 97 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------