Seeded DCSS version 0.32-a0-1209-g101ff301c8 (webtiles) character file. Game seed: 7255832285371492306 (custom seed) 127 demibob the Chopper (level 4, 38/38 HPs) Began as a Mountain Dwarf Fighter on May 19, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:01:59 (2091 turns). demibob the Chopper (Mountain Dwarf Fighter) Turns: 2091, Time: 00:02:00 Health: 38/38 AC: 6 Str: 20 XL: 4 Next: 85% Magic: 4/4 EV: 8 Int: 9 God: Gold: 112 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . a - +0 war axe rCold . . . (no shield) rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: - Level 3.2 Fighting + Level 6.2 Axes - Level 3.2 Armour - Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 45% 1 Summon Small Mammal Summ 0% N/A 45% 1 Call Imp Summ 0% N/A 61% 2 Call Canine Familiar Summ 0% N/A 83% 3 Frozen Ramparts Ice 0% 1d1 83% 3 Hailstorm Conj/Ice 0% 3d5 83% 3 Sigil of Binding Hex 0% N/A 83% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 99% 4 Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) Magical Staves l - a staff of conjuration {!a} Jewellery I - a +6 ring of intelligence Wands m - a wand of digging (4) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of blinking {unknown} f - a scroll of enchant armour {unknown} g - a scroll of teleportation {unknown} i - a scroll of torment {unknown} n - a scroll of acquirement Potions d - a potion of might h - a potion of heal wounds {unknown} j - a potion of mutation {unknown} k - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: #. ..... #.### ..... #...# .... #...# ...##...#### ..###........># #.............# ....#.........# .......@...#.## #.#.##.#...#.# #.##.#...#.# #.#.##.≈≈≈≈#.# #.#.##.≈.....# #.#.###≈≈≈≈#.# ####.#.###.####.# ##....#.##...###.# #.......#.....##.# There were no monsters in sight! Message History Unknown command. An orc is nearby! You closely miss the orc. You closely miss the orc. x2; The orc hits you but does no damage. x2 You hit the orc. The orc is lightly wounded. You slash the orc! You kill the orc! The orc hits you but does no damage. The orc barely misses you. You slash the orc! You kill the orc! An orc comes into view. It is wielding a +0 hand axe. The orc shouts! You see here a +0 short sword. No target in view! The orc hits you with a +0 hand axe. You hit the orc. You kill the orc! No target in view! No target in view! You see here a +0 hand axe. You see here a hobgoblin corpse. Found a stone staircase leading down. You now have 112 gold pieces (gained 12). n - a scroll labelled UZXUIFREGG This is a scroll of acquirement! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 4 5 6 | 6.2 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 99 | 36 || 135 Armour: Scale mail | 70 | 31 || 101 Dodge: Dodged | 40 | 8 || 48 Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_clump_C, infiniplex_forest_straight_3, infiniplex_forest_lined_room_3, infiniplex_forest_diagonal, infiniplex_forest_zigzag_1, infiniplex_forest_clump_cross, infiniplex_forest_clump_medium, minmay_misc_feat_doors D:2: minmay_general_purpose_star, layout_basic, ebering_ecumenical_altar_hall, uniq_terence D:3: layout_loops_ring, chequers_serial_rivers_micro_d, eino_tiny_chamber, dk_noncrumbling_3 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demibob the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 172 | D:1 | Reached skill level 3 in Axes 231 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 634 | D:1 | Reached skill level 4 in Axes 908 | D:2 | Found a faded altar of an unknown god. 912 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 1016 | D:2 | Noticed Terence 1031 | D:2 | Killed Terence 1032 | D:2 | Reached skill level 5 in Axes 1145 | D:2 | Reached XP level 4. HP: 16/38 MP: 4/4 1148 | D:2 | HP: 2/38 [burnt (4)] 1842 | D:3 | Reached skill level 6 in Axes 2091 | D:3 | Identified a scroll of acquirement 2091 | D:3 | Quit the game Vanquished Creatures A bombardier beetle (D:2) Terence (D:2) An adder (D:2) 2 dart slugs 9 orcs (D:3) 7 endoplasms A giant cockroach (D:2) 2 goblins 5 hobgoblins 2 kobolds A quokka (D:1) 4 ball pythons (D:1) 3 bats 3 frilled lizards 6 rats 48 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2129 | 2083 | 46 | 0 | 1738 | 3 | 709.7 | Dungeon | 2129 | 2083 | 46 | 0 | 1738 | 3 | 709.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 927 daAuts D:1: 763 daAuts D:3: 438 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 146 | 36 | 19.8 | 45 | 3 | 6.2 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 74 | 36 | 32.7 | 10 | 3 | 23.1 D:3 | 41 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------