Dungeon Crawl Stone Soup version 0.27-a0-1101-ge311f74bc8 (webtiles) character file. Game seed: 15519717500739514011 117 derath95 the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Apr 28, 2021. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:08:02 (1967 turns). derath95 the Conjurer (Deep Elf Conjurer) Turns: 1967, Time: 00:08:03 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 71% Magic: 2/12 EV: 13 Int: 24 God: Gold: 26 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . SeeInvis . f - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery h - a ring of ice m - a +4 ring of protection Scrolls d - 3 scrolls of identify {unknown} i - a scroll of immolation {unknown} j - a scroll of fear {unknown} k - a scroll of teleportation {unknown} n - a scroll of enchant weapon {unknown} Potions b - a potion of curing {unknown} c - a potion of heal wounds {unknown} e - a potion of brilliance {unknown} g - a potion of degeneration {unknown} l - 2 potions of haste {unknown} Skills: + Level 0.1 Fighting + Level 3.1 Dodging + Level 3.0 Stealth + Level 4.1 Spellcasting + Level 5.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You have reached level 4! You feel clever. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip (79% to hit) The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc priest! You kill the orc priest! You hear some strange, mumbled words. Something tries to affect you, but you resist. Your Stealth skill increases to level 3! Your Spellcasting skill increases to level 4! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) The dart slug launches a dart at you. The slug dart misses you. Without enough magic to sustain it, your searing ray dissipates. Something barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You miss something. Something hits you. You miss something. Something hits you. You miss something. Something barely misses you. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. Something barely misses you. The dart slug barely misses you. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * The dart slug misses you. Something hits you. You die... #?##### #...{@# #..)w.# #....÷# #..)...# #.÷....# #....<... ..#.....# .#......# You could see a dart slug. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) A dart slug (D:2) An orc (D:2) 5 ball pythons 5 bats 2 endoplasms (D:2) 3 giant cockroaches 10 goblins 4 hobgoblins 9 jackals A quokka (D:1) 3 frilled lizards 7 kobolds 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derath95 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 57 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 304 | D:1 | You fall into a shaft and drop 1 floor! 734 | D:1 | Reached skill level 5 in Conjurations 739 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 1733 | D:3 | Learned a level 2 spell: Searing Ray 1956 | D:3 | Reached XP level 4. HP: 14/24 MP: 6/11 1967 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_ring D:2: layout_rooms, nrook_mini_backslash D:3: layout_rooms, nicolae_overflow_crystal_walls, marbit_many_paths, minivault_11, kennysheep_path_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.7 Dodging | 3 | 3.1 Stealth | 3 | 3.0 Spellcasting | 4 | 4.1 Fighting | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Short sword | 6 | 6 || 12 Cast: Magic Dart | 83 | || 83 Searing Ray | 1 | 2 || 3 Armor: Robe | 13 | || 13 Dodge: Dodged | 29 | 6 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1970 | 1941 | 29 | 198 | 1454 | 3 | 656.7 | Dungeon | 1970 | 1941 | 29 | 198 | 1454 | 3 | 656.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1108 daAuts D:2: 826 daAuts D:3: 34 daAuts