Dungeon Crawl Stone Soup version 0.27-a0-1105-g946c659c87 (webtiles) character file. Game seed: 2034444448159314031 51 derath95 the Conjurer (level 3, -8/19 HPs) Began as a Deep Elf Conjurer on Apr 30, 2021. Mangled by a gnoll ... wielding a +0 club (10 damage) ... on level 2 of the Dungeon. The game lasted 00:06:15 (1446 turns). derath95 the Conjurer (Deep Elf Conjurer) Turns: 1446, Time: 00:06:15 Health: -8/19 AC: 3 Str: 10 XL: 3 Next: 58% Magic: 9/10 EV: 12 Int: 23 God: Gold: 14 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . i - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . e - +0 cloak rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn c - ring of resist corrosion MPRegen 0.12/turn g - +6 ring of strength @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons i - a +0 short sword (weapon) Armour a - a +0 robe (worn) e - a +0 cloak (worn) Jewellery c - a ring of resist corrosion (left hand) g - a +6 ring of strength (right hand) Scrolls b - 2 scrolls of identify {unknown} d - a scroll of summoning {unknown} f - a scroll of teleportation {unknown} h - a scroll of fear {unknown} Skills: + Level 2.8 Dodging + Level 2.6 Stealth + Level 3.7 Spellcasting + Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You see here a +0 plate armour. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. Memorise Searing Ray, consuming 2 spell levels and leaving 6? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start resting. HP restored. You climb downwards. The gnoll hits you with a +0 club. x2 There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club! Ouch! That really hurt! You die... ##.##..####)# ##.......##g# #.... .####..#.##.# #...# #####..#.##g# #...# ....†.......# #...# ########g#### #...# .###.# #.# #...# #...#.##[# ########...##.### ...###.#.###...g@...(....... #.## ##........)g........... ...###..#.##................ #...#.#...#########...##.##. .###......# #...# # # ######.# #...# #.# #...# #.# #...# #.# ..... You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 3 ball pythons 3 bats 2 endoplasms (D:1) A giant cockroach (D:1) 8 goblins A hobgoblin (D:1) A jackal (D:1) 2 frilled lizards (D:1) 3 kobolds 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | derath95 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 209 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 565 | D:1 | Reached skill level 5 in Conjurations 1174 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1382 | D:1 | Learned a level 2 spell: Searing Ray 1446 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_cross, minmay_domino_4 D:2: layout_loops_cross, ebering_ecumenical_altar_hall, minivault_23, dk_noncrumbling_4 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.8 Stealth | | 2.6 Spellcasting | | 3.7 Action || total -------------------------++------- Melee: Unarmed || 14 Cast: Magic Dart || 55 Armor: Robe || 4 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1446 | 1432 | 14 | 126 | 1104 | 2 | 723.0 | Dungeon | 1446 | 1432 | 14 | 126 | 1104 | 2 | 723.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1297 daAuts D:2: 148 daAuts