Dungeon Crawl Stone Soup version 0.28-a0-1616-g050a50673c (webtiles) character file. Game seed: 13616492906755934930 36 ders the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Jan 22, 2022. Slain by a bat (1 damage) ... in a sewer. The game lasted 00:02:04 (2048 turns). ders the Magician (Djinni Conjurer) Turns: 2048, Time: 00:02:05 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 57% Gold: 61 EV: 16 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn d - +4 ring of evasion MPRegen 0.00/turn (no ring) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a +4 ring of evasion (left hand) Scrolls b - 2 scrolls of noise {unknown} c - a scroll of acquirement {unknown} Skills: - Level 2.6 Dodging - Level 2.0 Stealth + Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 58% 2d6 4% 2 c - Dazzling Flash Conj/Hex 58% N/A 8% 3 d - Fulminant Prism Conj/Hex 14% 3d9 26% 4 e - Iskenderun's Mystic Conj/Tloc 29% 2d7 26% 4 f - Beastly Appendage Tmut 58% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The quokka misses you. There is a glowing drain here. The quokka splashes around in the water. The frilled lizard closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The world spins around you as you enter the gateway. You enter a sewer! Your magical contamination has completely faded away. Found a gate leading back out of this place. There is an empty arch of ancient stone here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat but does no damage. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The bat closely misses you. There is a gate leading back out of this place here. It was a potion of brilliance. You feel clever all of a sudden. The bat misses you. The bat completely misses you. The bat misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (water, 100% to hit) You feel a surge of power! The magic dart hits the bat. You kill the bat! * * * LOW HITPOINT WARNING * * * The bat misses you. The bat barely misses you. Unknown command. The bat closely misses you. The bat barely misses you. The bat closely misses you. The bat misses you. The bat misses you. The bat barely misses you. The bat hits you. You die... ###### ##.....## #...≈.b@## ...≈≈≈.bb## ..≈≈≈≈≈.∩∩# ...≈≈≈...## #...≈...## ##.....## ###### You could see 3 bats. Vanquished Creatures A dart slug (D:2) 6 bats 6 endoplasms (D:2) 3 giant cockroaches 2 goblins A hobgoblin (D:1) A quokka (D:3) A ball python (D:2) 3 frilled lizards 3 kobolds 6 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ders the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 521 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1356 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 1356 | D:2 | Learned a level 1 spell: Beastly Appendage 2021 | D:3 | Found a glowing drain. 2042 | Sewer | Entered a sewer 2048 | Sewer | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_corners D:2: layout_basic D:3: layout_basic, hellmonk_ecumenical_altar_blasted, portal_sewer_entry_f Sewer: sewer_big_baddie Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.6 Spellcasting | | 3.7 Action || total -------------------------++------- Cast: Magic Dart || 68 Use: Potion || 1 Armor: Robe || 3 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2046 | 1969 | 77 | 0 | 1799 | 4 | 511.5 | Dungeon | 2041 | 1964 | 77 | 0 | 1799 | 3 | 680.3 | Sewer | 5 | 5 | 0 | 0 | 0 | 1 | 5.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1056 daAuts D:2: 933 daAuts D:3: 51 daAuts Sewer: 5 daAuts