Dungeon Crawl Stone Soup version 0.29-a0-340-g6efceafd81 (webtiles) character file. Game seed: 9105302693113722361 71 ders the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Apr 19, 2022. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (1833 turns). ders the Magician (Djinni Conjurer) Turns: 1833, Time: 00:01:39 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 47% Gold: 70 EV: 6 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} c - a scroll of immolation {unknown} e - 2 scrolls of identify {unknown} f - 2 scrolls of teleportation {unknown} Potions d - a potion of curing {unknown} g - a potion of heal wounds {unknown} h - a potion of mutation {unknown} i - a potion of flight {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Pain Necr 92% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +4 vorpal flail (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +4 vorpal flail (moderately wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. You finish channelling your searing ray. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 81% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 club. The gnoll hits you from afar with a +0 spear! The searing ray hits the gnoll. The gnoll is almost dead. The gnoll shouts! The gnoll hits you from afar with a +0 halberd! You die... .. ..# . ..# #.#.# ##.#.# #. #..... #.##..#.## #....g...# #....g.@.# .g.#..##.# #### #...† #.# ...# #.##.##.# ...### #......<# .....# ###...### .....# #...# .....# #...# ..†### #...# You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) 6 ball pythons 4 endoplasms 3 giant cockroaches (D:2) 3 goblins (D:1) 4 hobgoblins 5 jackals (D:1) 4 kobolds (D:1) 2 quokkas 6 bats (D:1) 4 frilled lizards 3 rats (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ders the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 262 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 629 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 629 | D:1 | Learned a level 1 spell: Pain 950 | D:1 | Reached skill level 4 in Spellcasting 1322 | D:1 | Found a faded altar of an unknown god. 1636 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1833 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, shapermc_ecumenical_altar_mp_vishouse, minmay_heptomino_w4 D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 66 | 9 || 75 Searing Ray | 2 | 2 || 4 Armor: Robe | 1 | || 1 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1832 | 1778 | 54 | 0 | 1627 | 2 | 916.0 | Dungeon | 1832 | 1778 | 54 | 0 | 1627 | 2 | 916.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1459 daAuts D:2: 373 daAuts