Dungeon Crawl Stone Soup version 0.29-a0-371-g91724d5b39 (webtiles) character file. Game seed: 13900663671804196055 11 ders the Magician (level 2, -5/21 HPs) Began as a Djinni Conjurer on May 2, 2022. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (350 turns). ders the Magician (Djinni Conjurer) Turns: 350, Time: 00:00:45 Health: -5/21 AC: 2 Str: 4 (6) XL: 2 Next: 35% Gold: 34 EV: 12 Int: 17 (19) God: SH: 0 Dex: 9 (11) rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a +4 ring of evasion Scrolls b - a scroll of brand weapon {unknown} e - a scroll of identify {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 c - Dazzling Flash Conj/Hex 30% N/A 11% 3 d - Fulminant Prism Conj/Hex 7% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 15% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Unknown command. The endoplasm attacks as you move away! The endoplasm misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The endoplasm closely misses you. The endoplasm closely misses you. The endoplasm attacks as you move away! The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm completely misses you. The endoplasm jiggles. The endoplasm attacks as you move away! The endoplasm closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #......# #.###..#####.## #.# #.†........ #.###...####.#### #.....#.# ##.... ... ###.###.# #.... ..# #.# #.# #...# ..# #.# #.# #...# ..# #.###@###...# ..# #.##..J##...# #####... #.#.#.......# #....... #..##.##....###.#..... #.................#..# ##.##.##....###.#.#).# ##.#.#.....###.#[#... #...#.............. ##.##.##........... You could see an endoplasm. Vanquished Creatures 2 ball pythons (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 bats (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ders the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 274 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 335 | D:1 | HP: 1/21 [endoplasm (1)] 350 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_loops_ring Action || total -------------------------++------- Cast: Magic Dart || 17 Use: Potion || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 350 | 350 | 0 | 0 | 305 | 1 | 350.0 | Dungeon | 350 | 350 | 0 | 0 | 305 | 1 | 350.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 350 daAuts