Dungeon Crawl Stone Soup version 0.29-a0-529-gfa20dd96a1 (webtiles) character file. Game seed: 8793298849629509333 8 ders the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on June 1, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (188 turns). ders the Magician (Djinni Conjurer) Turns: 188, Time: 00:00:43 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 15% Gold: 15 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of torment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 d - Fulminant Prism Conj/Hex 8% 3d7 32% 4 e - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the jackal but does no damage. The jackal is almost dead. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal bites you. You have reached level 2! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 72% to hit) The searing ray misses the jackal. (Press . to maintain the ray.) The jackal barely misses you. The searing ray hits the jackal. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. The searing ray hits the jackal! You kill the jackal! * * * LOW HITPOINT WARNING * * * The giant cockroach barely misses you. The jackal barely misses you. A rat comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat twitches its whiskers. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.#........##.##.##.# #..###.##..##.##.##.# #..# #.##..##....##.# ####..###.##..##.......# ........:.##........#### ##................(.# #..######.:..B#..#.# #..# ##.#.h#..#.# #..# #.#r@#..#.## ####..###### #..#l.#..# ............ #..#..##.# ##.......... ...#..##.# #.#..###### ###.#.....# #.#..... ....##.#..##.# #.##.#### #......###.# #....# ####.### #†# #.. ## #. #.# You could see a jackal, a giant cockroach and a rat. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 jackals (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ders the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 174 | D:1 | Reached XP level 2. HP: 9/21 MP: 0/0 188 | D:1 | HP: 1/21 [jackal (2)] 188 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_ring, serial_shops, nicolae_shop_crystal, minmay_crystal_room, minmay_tetromino_i2 Action || total -------------------------++------- Cast: Magic Dart || 13 Searing Ray || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 188 | 188 | 0 | 0 | 149 | 1 | 188.0 | Dungeon | 188 | 188 | 0 | 0 | 149 | 1 | 188.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 188 daAuts