Dungeon Sprint DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 9402504377977831584 0 despera the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Apr 3, 2023. Slain by Ijyb ... wielding a +0 dagger (3 damage) ... while paralysed by Ijyb ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:30 (18 turns). despera the Conjurer (Octopode Conjurer) Turns: 18, Time: 00:00:32 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 2 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: paralysed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, despera the Octopode Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 dagger and carrying a wand of paralysis (7). There is an open door here. The helpless Ijyb fails to defend herself. You tentacle-slap Ijyb but do no damage. Your grab misses Ijyb. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Your grab misses Ijyb. Ijyb hits you with a +0 dagger. You barely miss Ijyb. You grab Ijyb. You constrict Ijyb, but do no damage. Ijyb closely misses you. You tentacle-slap Ijyb but do no damage. You squeeze Ijyb. Ijyb is lightly wounded. You constrict Ijyb, but do no damage. Ijyb zaps a wand. You resist with significant effort. You tentacle-slap Ijyb but do no damage. Ijyb is lightly wounded. You constrict Ijyb, but do no damage. Ijyb zaps a wand. You suddenly lose the ability to move! You lose your grip on Ijyb. Ijyb screams, "Die!" Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. You die... ####### #<.#.g+ #..'.@# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | despera the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 8 | D | Noticed Ijyb 16 | D | Paralysed by Ijyb for 3 turns 18 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 1 Tentacles || 1 Stab: Sleeping || 1 Dodge: Dodged || 1