Dungeon Sprint DCSS version 0.30-a0-852-g08b95dd62f (webtiles) character file. Game seed: 5957313902400417292 380 dialectric the Basher (level 6, 0/41 HPs) Began as a Gargoyle Wanderer on Mar 5, 2023. Slain by a water moccasin (3 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:54 (102 turns). dialectric the Basher (Gargoyle Wanderer) Turns: 102, Time: 00:00:55 Health: 0/41 AC: 9 Str: 16 XL: 6 Next: 75% Magic: 6/6 EV: 13 Int: 12 God: Gold: 243 SH: 0 Dex: 11 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg + . . Spirit . e - +0 leather armour rPois ∞ Reflect . (no helmet) rElec + Rampage . c - +0 cloak rCorr . NoTele + (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, deterioration 1, subdued magic 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour c - a +0 cloak (worn) e - a +0 leather armour (worn) Wands b - a wand of charming (12) (quivered) Scrolls k - a scroll of blinking Potions h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: * Level 6.2 Fighting + Level 9.0 Maces & Flails + Level 8.7 Armour * Level 4.8 Dodging - Level 1.1 Stealth - Level 2.0 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Your body sometimes deteriorates upon taking damage. Your spells are a little easier to cast, but a little less powerful. Message History The scorpion closely misses you. You hit the scorpion. You kill the scorpion! Your Fighting skill increases to level 6! Your Maces & Flails skill increases to level 9! You open the door. A water moccasin comes into view. There is an open door here. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is heavily wounded. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. The water moccasin completely misses you. The water moccasin bites you. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. You thump the water moccasin! The water moccasin is almost dead. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you. You die... ++ ... #.. #.#### ....# ## ###..## #.# #+# #.##.S# #.##.###..#.@# #†.<.††##'..# #...##.###..#.§..# ##.# #+# #.##.§....~ ## .## ###~~..§..~# .# ~~~§~§§§~# ## ~~~~§§~§§# ~~§≈§§~~~~# ≈≈§≈~~~ You could see a water moccasin. Vanquished Creatures A neqoxec (D) 4 scorpions (D) 3 worms (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Gargoyle Wanderer began the quest for the | Orb. 0 | D | dialectric set off with the following items: a +0 mace, a | wand of charming (14), a +0 cloak, a potion of might, a +0 | leather armour, a potion of curing, a potion of heal | wounds, a potion of haste, 2 potions of magic, a potion of | berserk rage, a scroll of blinking. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 13 | D | Reached skill level 1 in Dodging 13 | D | Reached XP level 2. HP: 14/16 MP: 2/2 22 | D | Noticed a scorpion 22 | D | Noticed a scorpion 29 | D | Killed a scorpion 30 | D | Reached skill level 5 in Maces & Flails 30 | D | Reached skill level 5 in Armour 30 | D | Reached XP level 3. HP: 12/23 MP: 3/3 30 | D | Reached XP level 4. HP: 15/28 MP: 4/4 33 | D | Killed a scorpion 34 | D | Reached skill level 6 in Maces & Flails 34 | D | Reached XP level 5. HP: 17/33 MP: 5/5 35 | D | Noticed a neqoxec 36 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [a neqoxec] 40 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [a neqoxec] 45 | D | Killed a neqoxec 46 | D | Reached skill level 5 in Fighting 46 | D | Reached skill level 8 in Maces & Flails 46 | D | Reached XP level 6. HP: 8/40 MP: 6/6 88 | D | Reached skill level 9 in Maces & Flails 90 | D | Noticed a water moccasin 102 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Armour | 4 5 6 7 8 | 8.7 Dodging | 1 2 3 4 | 4.8 Evocations | 2 | 2.0 Fighting | 3 4 5 6 | 6.2 Maces & Flails | 5 6 8 9 | 9.0 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 15 | 55 || 70 Evoke: Wand | | 2 || 2 Use: Potion | 2 | 1 || 3 Armour: Leather armour | 3 | 18 || 21 Dodge: Dodged | 4 | 31 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 105 | 105 | 0 | 0 | 0 | 1 | 105.0 | Dungeon | 105 | 105 | 0 | 0 | 0 | 1 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 105 daAuts