Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 11101056569915848851 0 dialectric the Trooper (level 1, 14/14 HPs) Began as a Gargoyle Wanderer on May 5, 2023. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). dialectric the Trooper (Gargoyle Wanderer) Turns: 1, Time: 00:00:10 Health: 14/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg + . . e - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles b - an atropa-tipped dart (quivered) c - a datura-tipped dart Armour e - a +0 leather armour (worn) Potions d - a potion of invisibility Skills: + Level 3.2 Fighting + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 1.7 Translocations + Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 8% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vhi's Electric Charge Tloc/Air 4% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, dialectric the Gargoyle Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 4 stones and a scroll labelled IBROLA EVITT. Found a staircase leading out of the dungeon. You begin with the following items: a +1 dagger, an atropa-tipped dart, a datura-tipped dart, a potion of invisibility, a +0 leather armour; and the following spell memorised: Apportation; and the following spells available to memorise: Vhi's Electric Charge. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .. .# ###.# ###.#.# # ##...?.#.### #.........(. #.......# #...@...# #.......# #.......# ........## ...#....#.# .. ######.. . #.# .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dialectric the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | dialectric set off with the following items: a +1 dagger, | an atropa-tipped dart, a datura-tipped dart, a potion of | invisibility, a +0 leather armour; and the following spell | memorised: Apportation; and the following spells available | to memorise: Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, kennysheep_decorative_pillar, amcnicky_mini_corridor_feature, kennysheep_boxes