Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 13950336747057087129 7 dialectric the Caller (level 2, -4/18 HPs) Began as a Gargoyle Wanderer on May 7, 2023. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (167 turns). dialectric the Caller (Gargoyle Wanderer) Turns: 167, Time: 00:00:36 Health: -4/18 AC: 9 Str: 18 XL: 2 Next: 0% Magic: 4/5 EV: 9 Int: 11 God: Gold: 8 SH: 0 Dex: 7 Spells: 4/5 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg + . . b - +0 scale mail rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 scale mail (worn) Jewellery d - a ring of see invisible Scrolls c - a scroll of teleportation Potions e - a potion of heal wounds {unknown} Skills: + Level 2.6 Fighting - Level 1.0 Axes + Level 1.3 Armour + Level 0.1 Dodging - Level 2.0 Spellcasting - Level 3.6 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 36% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 67% 1 Searing Ray Conj 2% 2d4 80% 2 Animate Armour Summ/Erth 10% N/A 99% 4 Summon Lightning Spire Summ/Air 5% N/A 99% 4 Fulminant Prism Conj/Hex 0% 3d5 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The bat hits you. The endoplasm freezes you. You are frozen. There are monsters nearby! You hit the endoplasm. You kill the endoplasm! You hit the bat. You kill the bat! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! You have reached level 2! A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A frilled lizard and a rat come into view. The frilled lizard hisses angrily. There are monsters nearby! Found a stone staircase leading down. There are monsters nearby! The gnoll hits you with a +0 flail! Ouch! That really hurt! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You see here a bat corpse. Casting: Summon Small Mammal (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you but does no damage. The gnoll attacks as you move away! The gnoll hits you with a +0 flail. The gnoll attacks as you move away! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #......##.## #####....rl....# ......!.†..(.... .......#.#####.# ..........# # #####..##.## #.. #l.# ############l########### #............r.g@......### ..##.####.####.####.#....## #...##...##...##...###..# #.⌠.##.⌠.##.⌠.##.⌠.# ##.# ###...##...##...##...####.# .###.####.####.####.###...# .###.####.####.####.###.⌠.# ..........................# ##..........<.........##.## You could see a gnoll, a frilled lizard and a rat. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dialectric the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | dialectric set off with the following items: a +0 hand axe, | a +0 scale mail, a scroll of teleportation; and the | following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Animate Armour, | Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 135 | D:1 | Reached XP level 2. HP: 14/18 MP: 5/5 167 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_ring, ebering_ecumenical_altar_rust, st_stairs_4 Action || total ---------------------------++------- Melee: Hand axe || 15 Armour: Scale mail || 8 Dodge: Dodged || 3