Dungeon Sprint DCSS version 0.31-a0-662-g684573625c (webtiles) character file. Game seed: 16635640032553269193 0 dialectric the Sneak (level 1, -12/10 HPs) Began as a Spriggan Brigand on Sept 1, 2023. Mangled by a merfolk siren ... wielding a +0 trident (22 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:14 (10 turns). dialectric the Sneak (Spriggan Brigand) Turns: 10, Time: 00:00:14 Health: -12/10 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 16 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . c - +0 cloak rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: mesmerised, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 6 poisoned darts (quivered) Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 1.5 Fighting + Level 2.1 Short Blades + Level 2.0 Throwing + Level 1.3 Dodging + Level 5.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Aim: a merfolk siren, wielding a +0 trident (mesmerising, 50% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the merfolk siren. The merfolk siren is poisoned. The merfolk siren convulses. The merfolk siren seems to slow down. The merfolk siren is lightly wounded. The merfolk siren closely misses you. Throw: dart (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (lightly wounded, mesmerising, very poisoned, slow, 50% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the merfolk siren. The merfolk siren looks as sick as possible! The merfolk siren convulses. The merfolk siren seems to be slow for longer. The merfolk siren is moderately wounded. Unknown command. Unknown command. Unknown command. Throw: 9 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (heavily wounded, mesmerising, extremely poisoned, slow, 50% to hit) You throw a poisoned dart. The poisoned dart barely misses the merfolk siren. The merfolk siren chants its luring song. Throw: 8 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (heavily wounded, mesmerising, extremely poisoned, slow, 50% to hit) You throw a poisoned dart. The poisoned dart barely misses the merfolk siren. Throw: 7 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (heavily wounded, mesmerising, extremely poisoned, slow, 50% to hit) You throw a poisoned dart. The poisoned dart hits the merfolk siren. The merfolk siren looks as sick as possible! The merfolk siren is heavily wounded. The merfolk siren hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ## ## ##. .## ..#.. # .m. #l #'# #.##@## #+.<.+ #.##.## #l #+# # You could see a merfolk siren (mesmerising, extremely poisoned, slow). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Spriggan Brigand began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 4 | D | Noticed a merfolk siren 10 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Throw: Dart || 6 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts