Dungeon Sprint DCSS version 0.31-a0-716-gc7603755dd (webtiles) character file. Game seed: 18180073826090357154 26 dialectric the Conjurer (level 2, -16/19 HPs) Began as a Demonspawn Conjurer on Sept 11, 2023. Demolished by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:25 (35 turns). dialectric the Conjurer (Demonspawn Conjurer) Turns: 35, Time: 00:00:25 Health: -16/19 AC: 2 Str: 7 XL: 2 Next: 89% Magic: 5/5 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no teleportation @: on berserk cooldown, slowed, very slow A: hooves 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Wands f - a wand of polymorph (2) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 2.3 Dodging + Level 2.2 Stealth + Level 0.6 Unarmed Combat + Level 2.4 Spellcasting + Level 6.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History You cannot move. You cannot move. You cannot move. You start resting. Your transformation is almost over. You feel less wooden. Your +0 robe unmelds from your body. f - a wand of polymorph (2) There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Unknown command. You open the door. An ogre comes into view. It is wielding a +0 giant club. Unknown command. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door, spattered with blood here. Unknown command. You hit the ogre. The ogre is lightly wounded. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..)..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Demonspawn Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 11 | D | Killed Ijyb 12 | D | Reached skill level 6 in Conjurations 12 | D | Gained mutation: You have large cloven feet. [demonic | ancestry] 12 | D | Reached XP level 2. HP: 19/19 MP: 3/5 31 | D | Learned a level 2 spell: Searing Ray 32 | D | Noticed an ogre 35 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.3 Stealth | 2 | 2.2 Conjurations | 6 | 6.4 Unarmed Combat | | 0.6 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 1 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 14 | 0 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 14 | 0 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 41 daAuts