Dungeon Sprint DCSS version 0.32-a0-1726-g1e61e2beae (webtiles) character file. Game seed: 14384118777275153618 0 dialectric the Charlatan (level 1, -2/13 HPs) Began as an Octopode Artificer on July 13, 2024. Slain by Terence ... wielding a +3 flail (6 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:41 (32 turns). dialectric the Charlatan(Octopode Artificer) Turns: 32, Time: 00:00:41 Health: -2/13 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/7 EV: 17 Int: 19 God: Gold: 20 SH: 5 Dex: 12 Spells: 0/0 levels left rFire + . . a - +0 club rCold + . . (no shield) rNeg + + . (helmet restricted) rPois + r - amulet "Ehouseel" {Reflect +Inv rElec rPois MP+6 SH+5} rElec + o - ring "Fuzalaos" {rC+ EV+5} rCorr . q - ring of Sloth {rPois rN+ Int+6} SInv . p - ring "Loanuh" {rF+ rN+ Stlth+} Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no teleportation, reflection @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Evoke Invisibility You were in the Dungeon. You visited 1 branch You collected 200 gold pieces. You spent 180 gold pieces at shops. Inventory: Hand Weapons a - a +0 club (weapon) Jewellery o - the ring "Fuzalaos" (left tentacle) {rC+ EV+5} (You bought it in a shop in the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). rC+: It protects you from cold. p - the ring "Loanuh" (on tentacle) {rF+ rN+ Stlth+} (You bought it in a shop in the Dungeon) [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. q - the ring of Sloth (right tentacle) {rPois rN+ Int+6} (You bought it in a shop in the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). rPois: It protects you from poison. rN+: It protects you from negative energy. r - the amulet "Ehouseel" (around mantle) {Reflect +Inv rElec rPois MP+6 SH+5} (You bought it in a shop in the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). +Inv: It lets you turn invisible. SH+5: It affects your SH (+5). Wands b - a wand of flame (11) (quivered) c - a wand of charming (15) d - a wand of iceblast (5) l - a wand of quicksilver (5) m - a wand of roots (5) Scrolls j - 4 scrolls of blinking n - 3 scrolls of fog Potions e - a potion of curing f - 4 potions of heal wounds g - 4 potions of haste h - 2 potions of magic i - a potion of berserk rage k - a potion of resistance Skills: + Level 1.0 Fighting + Level 2.3 Dodging + Level 1.3 Stealth + Level 3.2 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Gozag Okawaru Qazlal Sif Muna Yredelemnul Zin The Shining One Shops: D *[=? Annotations: D Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence is moderately wounded. Hit: a) +0 club Press: ? - help, Dir - move target, f - you, p - Terence That would be overly suicidal. Okay, then. Okay, then. Hit: a) +0 club Press: ? - help, Dir - move target, f - Terence Aim: Terence, wielding a +3 flail and wearing a +0 chain mail (moderately wounded, 65% to hit) Your weapon can't reach that far! Okay, then. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +3 flail and wearing a +0 chain mail (moderately wounded, 79% to hit) The puff of flame hits Terence but does no damage. Terence is moderately wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 flail and wearing a +0 chain mail (moderately wounded, 79% to hit) The puff of flame hits Terence. Terence is heavily wounded. Unknown command. You hit Terence but do no damage. Your grab misses Terence. Terence is heavily wounded. Terence hits you with a +3 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Your grab misses Terence. Your squeeze misses Terence. Terence is heavily wounded. Terence closely misses you. Terence misses you. You hit Terence but do no damage. You grab Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence misses you. You hit Terence but do no damage. You squeeze Terence. Terence is severely wounded. You constrict Terence. Terence hits you with a +3 flail. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ###.........# #⌠........ .. ######.ß...... ..ß ##∩___......# ... ###∩........ß.# .ß.. ##.............###.... #⌠..........###...# #⌠..........# #.<.# #⌠...@@.....# #...# ##.............###.. ###∩........ß. .ß.. ##∩___......# ... ######.ß.... ..ß #⌠.... .. ###.. .# You could see Terence. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dialectric the Octopode Artificer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 1/1 1 | D | Found a basalt altar of Yredelemnul. 1 | D | Found an opulent altar of Gozag. 2 | D | Found a glowing silver altar of Zin. 3 | D | Found a stormy altar of Qazlal. 3 | D | Found an iron altar of Okawaru. 4 | D | Found Miurr's Timeless Talismans. 4 | D | Found a shimmering blue altar of Sif Muna. 4 | D | Found a glowing golden altar of the Shining One. 4 | D | Found Geur's Identification Station. 5 | D | Found Mawnua's Jewellery. 5 | D | Found Niuhomp's Advanced Armour. 5 | D | Round 1. 13 | D | Bought a fine lapis lazuli ring for 45 gold pieces 13 | D | Identified the ring "Fuzalaos" {rC+ EV+5} (You bought it in | a shop in the Dungeon) 13 | D | Bought a bound tin ring for 45 gold pieces 13 | D | Identified the ring "Loanuh" {rF+ rN+ Stlth+} (You bought | it in a shop in the Dungeon) 13 | D | Bought a bound amber ring for 45 gold pieces 13 | D | Identified the ring of Sloth {rPois rN+ Int+6} (You bought | it in a shop in the Dungeon) 13 | D | Bought an ancient tin amulet for 45 gold pieces 13 | D | Identified the amulet "Ehouseel" {Reflect +Inv rElec rPois | MP+6 SH+5} (You bought it in a shop in the Dungeon) 22 | D | Noticed Terence 32 | D | Slain by Terence Illustrated notes Levels and vault maps discovered: D: arena_sprint Action || total ---------------------------++------- Melee: Club || 4 Constrict || 1 Tentacles || 1 Evoke: Wand || 4 Armour: Skin || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 0 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 0 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 31 daAuts