Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 16080838978892197681 0 dialectric the Digger (level 1, 10/10 HPs) Began as a Gargoyle Wanderer on Sept 13, 2024. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). dialectric the Digger (Gargoyle Wanderer) Turns: 1, Time: 00:00:05 Health: 10/10 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 6 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg + . . c - +0 robe rPois ∞ (no helmet) rElec + d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls b - a scroll of fog Skills: + Level 1.0 Throwing + Level 2.1 Armour + Level 1.5 Dodging + Level 1.0 Spellcasting + Level 1.0 Summonings + Level 2.4 Earth Magic + Level 1.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 16% 2d6 9% 1 Summon Small Mammal Summ 12% N/A 16% 1 Stone Arrow Conj/Erth 8% 3d7 41% 3 Call Canine Familiar Summ 3% N/A 43% 3 Leda's Liquefaction Alch/Erth 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, dialectric the Gargoyle Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a stone. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of fog, a +0 robe, a +0 cloak; and the following spells available to memorise: Sandblast, Summon Small Mammal, Stone Arrow, Call Canine Familiar, Leda's Liquefaction. You can't go down here! You have escaped! ######### ##...ß...## #..ß.@.ß..# #ß.........ß# ....ß..(..ß.... .#ß.........ß#. ##..ß...ß..## ##...ß...## ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dialectric the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | dialectric set off with the following items: a +0 club, a | scroll of fog, a +0 robe, a +0 cloak; and the following | spells available to memorise: Sandblast, Summon Small | Mammal, Stone Arrow, Call Canine Familiar, Leda's | Liquefaction. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_ring, ebering_ecumenical_altar_box, hangedman_decor_growths, nicolae_the_louvre