Dungeon Crawl Stone Soup version 0.26-a0-863-g3bff4b215c (webtiles) character file. Game seed: 11670802494031048603 0 dickylongcocking the Insei (level 1, 0/15 HPs) Began as a Merfolk Transmuter on Nov 25, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (27 turns). dickylongcocking the Insei (Merfolk Transmuter) Turns: 27, Time: 00:00:05 Health: 0/15 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 1/3 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: appendages A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.1 Fighting + Level 2.6 Dodging + Level 3.2 Unarmed Combat + Level 2.0 Spellcasting + Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut #..... 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut #....... 14% 2 Spider Form Tmut/Pois #......... 43% 3 Ice Form Ice/Tmut #....... 83% 4 Blade Hands Tmut #......... 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History The jackal misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal bites you. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The jackal closely misses you. The jackal barely misses you. x2 The jackal bites you. Unknown command. There is an open gate here. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ........>.... ........... . ......... .. ##### ....... ... #...# ..... ... #.8.#######... .. #.........#..♣.♣.♣.♣ ##........##h....... ...#........@h........ .⌠...#...<.....h........ ⌠....#.........'........ ....##........##........ ....#.........#..♣.♣.♣.♣ ... #.8.#######......... .. #...# ........ ##### ...... You could see 3 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Merfolk Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 27 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic Action || total -------------------------++------- Melee: Unarmed || 9 Headbutt || 1 Cast: Beastly Appendage || 2 Armor: Robe || 2 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 13 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 13 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts