Dungeon Crawl Stone Soup version 0.27-a0-385-g3208abaabc (webtiles) character file. Game seed: 6066665445723735653 44 dickylongcocking the Gusty (level 3, -1/19 HPs) Began as a Tengu Air Elementalist on Feb 20, 2021. Shot with an arrow by a centaur (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (1850 turns). dickylongcocking the Gusty (Tengu Air Elementalist) Turns: 1850, Time: 00:01:34 Health: -1/19 AC: 2 Str: 8 XL: 3 Next: 60% Magic: 5/7 EV: 12 Int: 16 God: Gold: 88 SH: 3 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis . f - +0 whip rCold . . . Faith . d - +0 buckler rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons e - a +0 club f - a +0 whip (weapon) Armour a - a +0 robe (worn) d - a +0 buckler (worn) Scrolls b - a scroll of noise {unknown} c - a scroll of magic mapping g - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} i - a scroll of blinking {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 2.5 Spellcasting * Level 2.8 Conjurations * Level 4.7 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Shock Conj/Air 56% 7% 1 Your spell library contained the following spells: Spells Type Power Failure Level Swiftness Air 17% 7% 2 Static Discharge Conj/Air 14% 21% 3 Airstrike Air 8% 41% 4 Lightning Bolt Conj/Air 7% 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 52% to evade) The zap hits the adder. The adder is heavily wounded. The adder hisses angrily. An adder is nearby! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 52% to evade) The zap hits the adder. The adder is severely wounded. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 52% to evade) The zap hits the adder. You kill the adder! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A centaur comes into view. A centaur is nearby! A centaur is nearby! A centaur is nearby! The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. You aren't carrying any potions. As you read the scroll labelled VERUENG QAISA, it crumbles to dust. You feel aware of your surroundings. You sensed 4 altars. It was a scroll of magic mapping. The centaur shoots an arrow. The arrow hits you. You die... #.............# *,* *,,,* #.........).#.# *,* *,*,, ...##########.# *,* *,*,, #### #.# *,*******,*,, #.# **,,,,,,,,,,,, #.#### *,,,,*,***,,,, #....# *,****,***,,,, ####.# *,* *,,,,,,,,, #@# *,* *,,*****,, #.# *,* *,,******, ********#.#**,* *,,,,,,,,, *,...†......#,* **,******, ********,#######.#.#,* *,* *, ,,,,,,,,,******......* *,* *, *****,*,,,,,,,,...,..#***,*** *, *,,,,*****?.c......,,,,,* *, **,*,* *#....,.###*,*,* *, You could see a centaur. Vanquished Creatures An adder (D:2) A dart slug (D:1) A leopard gecko (D:2) 6 goblins (D:1) 4 hobgoblins 6 bats 4 frilled lizards 5 kobolds 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Tengu Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 188 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 1129 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/7 1847 | D:2 | Noticed a centaur 1850 | D:2 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_ring D:2: layout_loops_ring, fedhas_ov_isle_minmay, gammafunk_temple_overflow_claw Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.8 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.5 Air Magic | | 4.7 Action || total -------------------------++------- Melee: Club || 5 Unarmed || 3 Kick || 2 Peck || 1 Whip || 4 Cast: Shock || 61 Use: Scroll || 1 Armor: Robe || 14 Dodge: Dodged || 23 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1851 | 1803 | 48 | 0 | 1622 | 2 | 925.5 | Dungeon | 1851 | 1803 | 48 | 0 | 1622 | 2 | 925.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1574 daAuts D:2: 276 daAuts