Dungeon Crawl Stone Soup version 0.27-a0-394-g49c82dfaf2 (webtiles) character file. Game seed: 13880742706637077729 60 dickylongcocking the Skirmisher (level 4, 0/32 HPs) Began as an Octopode Monk on Feb 20, 2021. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (1485 turns). dickylongcocking the Skirmisher (Octopode Monk) Turns: 1485, Time: 00:01:15 Health: 0/32 AC: 1 Str: 10 XL: 4 Next: 6% Magic: 4/4 EV: 14 Int: 13 God: Gold: 56 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: brilliant, attractive A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. Inventory: Magical Staves i - a staff of air Scrolls a - 3 scrolls of magic mapping {unknown} c - 3 scrolls of teleportation {unknown} d - 3 scrolls of enchant weapon {unknown} f - a scroll of blinking {unknown} g - a scroll of identify {unknown} h - a scroll of noise {unknown} j - a scroll of enchant armour {unknown} Potions e - a potion of attraction Skills: + Level 3.6 Fighting + Level 3.5 Dodging + Level 3.4 Stealth + Level 3.5 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The jackal barely misses you. The jackal bites you. The worm bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You release your grip on the jackal. You release your grip on the worm. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal closely misses you. x2 It was a potion of attraction. You feel attractive to monsters. The jackal barely misses you. The jackal closely misses you. The worm is pulled toward you! It was a potion of brilliance. You feel clever all of a sudden. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You tentacle-slap the jackal. You grab the jackal. The jackal is severely wounded. You constrict the jackal. The jackal misses you. The jackal closely misses you. The jackal bites you. You die... ...... ................. ####.. ...##........... . #........... # ####.....### # #.....# ### #..)..# ..# ###w....######### ..# #+ ####.h.............# ..# #.##...@h.............# #.####.###.......h.............# #..............................# #..###.####....................# ................################ .#.###.####.#######.......# .#........................# ....##.#..................# .#........................# You could see a worm and 3 jackals. Vanquished Creatures An adder (D:2) A leopard gecko (D:1) 6 bats 3 giant cockroaches 7 goblins 7 hobgoblins 4 jackals A quokka (D:2) 3 frilled lizards 5 kobolds 10 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Octopode Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 245 | D:1 | Reached XP level 2. HP: 18/21 MP: 2/2 541 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 1446 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/4 1485 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_rooms D:2: cheibrodos_old_hovel, layout_basic D:3: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Fighting | | 3.6 Dodging | | 3.5 Unarmed Combat | | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 85 | 10 || 95 Constrict | 25 | 4 || 29 Tentacles | 14 | 1 || 15 Punch | 1 | || 1 Use: Potion | | 2 || 2 Stab: Sleeping | 12 | || 12 Armor: Skin | 14 | 3 || 17 Dodge: Dodged | 60 | 36 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1479 | 1451 | 28 | 0 | 1137 | 3 | 493.0 | Dungeon | 1479 | 1451 | 28 | 0 | 1137 | 3 | 493.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 768 daAuts D:2: 651 daAuts D:3: 59 daAuts