Dungeon Crawl Stone Soup version 0.27-a0-978-g2aa4ecdaef (webtiles) character file. Game seed: 838716493724449667 50 dickylongcocking the Magician (level 3, -2/27 HPs) Began as a Djinni Fire Elementalist on Apr 14, 2021. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (1331 turns). dickylongcocking the Magician (DjFE) Turns: 1331, Time: 00:01:09 Health: -2/27 AC: 2 Str: 7 XL: 3 Next: 79% Gold: 95 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: brilliant, flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Skills: * Level 1.1 Fighting - Level 2.3 Dodging - Level 1.6 Stealth * Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d8 3% 1 b - Conjure Flame Conj/Fire 23% 6-21 11% 3 c - Inner Flame Hex/Fire 23% N/A 11% 3 d - Sticky Flame Conj/Fire 23% 2d4 34% 4 e - Fireball Conj/Fire 11% 3d7 69% 5 f - Shock Conj/Air 92% 1d8 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The zap hits the jackal. The jackal is moderately wounded. The zap misses the jackal. The adder misses you. The jackal closely misses you. The jackal barely misses you. The adder bites you. The jackal bites you. The rat closely misses you. Unknown command. Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - jackal The zap misses the jackal. The zap misses the goblin. The jackal bites you. The jackal barely misses you. The adder bites you but does no damage. The jackal bites you. The rat bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The jackal bites you but does no damage. The adder barely misses you. The jackal barely misses you. The rat barely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits the jackal. The jackal is heavily wounded. The zap hits the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. You die... ################# ###................ ........##.....### ###.###.##.#.#.#####.# ##.###.##.#...S@h)..# ##...#.........rh##..# ...#..(.##.....#h# ... .....#..####.###.# # #<#.##..# #.# #.# #.#.##..# #.> ... #.#.....# #.....#. #.####..# #.#####.# ........# . You could see an adder, 3 jackals and a rat. Vanquished Creatures 2 adders (D:2) A giant cockroach (D:1) 2 goblins 4 hobgoblins (D:1) 6 jackals (D:1) 5 kobolds 2 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 rats 31 creatures vanquished. Vanquished Creatures (others) 84 foxfires 84 creatures vanquished. Grand Total: 115 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 29 | D:1 | Reached skill level 3 in Spellcasting 212 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 249 | D:1 | Found a faded altar of an unknown god. 535 | D:1 | Reached XP level 3. HP: 5/25 MP: 0/0 535 | D:1 | Learned a level 1 spell: Shock 1151 | D:1 | You are sucked into a shaft and drop 1 floor! 1292 | D:2 | Reached skill level 1 in Fighting 1331 | D:2 | HP: 1/27 [adder (4)] 1331 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, basic_ecumenical_altar, grunt_decor_one_mirror, dk_noncrumbling_4 D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_window_shopping, minmay_splitting_lines Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.7 Fighting | 1 | 1.1 Dodging | | 2.3 Stealth | | 1.6 Action || total -------------------------++------- Melee: Dagger || 15 Cast: Foxfire || 47 Shock || 3 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 8 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1330 | 1330 | 0 | 215 | 970 | 2 | 665.0 | Dungeon | 1330 | 1330 | 0 | 215 | 970 | 2 | 665.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1150 daAuts D:2: 179 daAuts