Dungeon Crawl Stone Soup version 0.27-a0-1384-g1422d76b99 (webtiles) character file. Game seed: 13123317934997899702 7 dickylongcocking the Magician (level 2, 22/22 HPs) Began as a Djinni Wanderer on July 1, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:07 (250 turns). dickylongcocking the Magician (Djinni Wanderer) Turns: 250, Time: 00:01:07 Health: 22/22 AC: 2 Str: 12 XL: 2 Next: 10% Gold: 11 EV: 11 Int: 12 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +2 shortbow rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +2 shortbow (weapon) Missiles b - 16 arrows (quivered ammo) Armour c - a +0 robe (worn) Jewellery e - a ring of see invisible Potions d - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 1.5 Bows - Level 1.0 Throwing - Level 1.0 Shields * Level 4.3 Spellcasting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 3% 1 b - Dazzling Flash Conj/Hex 26% N/A 11% 3 c - Swiftness Air 13% N/A 11% 3 d - Shock Conj/Air 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You shoot an arrow. The arrow closely misses the ball python. The ball python bites you. The ball python barely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You shoot an arrow. The arrow hits the ball python. You kill the ball python! You have reached level 2! b - 21 arrows (gained 1) You see here a +0 club. b - 22 arrows (gained 1) You see here a ball python corpse. There is a stone staircase leading down here. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! You shoot an arrow. The arrow hits the endoplasm. The endoplasm is heavily wounded. You shoot an arrow. The arrow hits the endoplasm but does no damage. The endoplasm is heavily wounded. You shoot an arrow. The arrow hits the endoplasm but does no damage. The endoplasm is heavily wounded. You shoot an arrow. The arrow hits the endoplasm. The endoplasm is almost dead. You shoot an arrow. The arrow completely misses the endoplasm. The endoplasm barely misses you. The endoplasm hits you but does no damage. You shoot an arrow. The arrow hits the endoplasm. You kill the endoplasm! Unknown command. Welcome back, dickylongcocking the Djinni Wanderer. Press ? for a list of commands and other information. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..≈....##. #.≈...... #.≈.....# .≈.....# #......### # #([......#.# #......# #.# #.##(@..# ... #(((....###.# .(.....##>†...# ....... ###)### .##....####.# ...........# .##.##.###..# #. #. #..# #..# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Djinni Wanderer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 149 | D:1 | Noticed a golden eye 154 | D:1 | Noticed a great orb of eyes 159 | D:1 | Found a faded altar of an unknown god. 162 | D:1 | Noticed a great orb of eyes 163 | D:1 | Noticed an eye of devastation 216 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 250 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b, hellmonk_ecumenical_altar_watching_god, chequers_serial_rivers_marsh, minmay_tetromino_o2 Action || total -------------------------++------- Fire: Shortbow || 18 Cast: Magic Dart || 1 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 254 | 254 | 0 | 0 | 217 | 1 | 254.0 | Dungeon | 254 | 254 | 0 | 0 | 217 | 1 | 254.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 254 daAuts