Dungeon Crawl Stone Soup version 0.27-a0-1384-g1422d76b99 (webtiles) character file. Game seed: 5811665390543107408 0 dickylongcocking the Magician (level 1, 17/17 HPs) Began as a Djinni Wanderer on July 1, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (32 turns). dickylongcocking the Magician (Djinni Wanderer) Turns: 32, Time: 00:00:04 Health: 17/17 AC: 2 Str: 10 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 10 rFire + + . SeeInvis . a - +2 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - 3 curare-tipped darts (quivered) Armour c - a +0 robe (worn) Skills: + Level 1.0 Fighting + Level 1.0 Throwing + Level 2.1 Dodging + Level 1.0 Stealth + Level 4.1 Spellcasting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Pois/Air 32% N/A 4% 2 b - Corpse Rot Necr/Air N/A N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You add the spells Poisonous Vapours and Corpse Rot to your library. Welcome, dickylongcocking the Djinni Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, 3 curare-tipped darts, a +0 robe; and the following spells memorised: Poisonous Vapours, Corpse Rot. Unknown command. Unknown command. Cast which spell? (? or * to list) Okay, then. You reach down and open the door. There is an open door here. A quokka comes into view. A quokka is nearby! Adjust (i)tems, (s)pells, or (a)bilities? Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.######### #......@...# .....####..# #.r #.## # #.# #.# #.# #.# #.# #.# You could see a quokka (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Djinni Wanderer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 32 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_corners, minmay_octomino_e4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 31 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 31 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts