Dungeon Crawl Stone Soup version 0.28-a0-2-g643f2454ad (webtiles) character file. Game seed: 6915103227263902094 0 dickylongcocking the Magician (level 1, 18/18 HPs) Began as a Djinni Wanderer on July 22, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). dickylongcocking the Magician (Djinni Wanderer) Turns: 0, Time: 00:00:03 Health: 18/18 AC: 2 Str: 12 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 13 God: SH: 0 Dex: 11 rFire + + . SeeInvis . a - +2 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour d - a +0 robe (worn) Scrolls b - a scroll of blinking Potions c - a potion of curing Skills: + Level 2.0 Fighting + Level 1.1 Dodging + Level 1.0 Stealth + Level 1.0 Shields + Level 4.1 Spellcasting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corpse Rot Necr/Air N/A N/A 6% 2 b - Static Discharge Conj/Air 13% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You add the spells Corpse Rot and Static Discharge to your library. Welcome, dickylongcocking the Djinni Wanderer. Will you be the one to retrieve the legendary Orb of Zot from the depths? Press ? for a list of commands and other information. Found a chain mail. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a scroll of blinking, a potion of curing, a +0 robe; and the following spells memorised: Corpse Rot, Static Discharge. Unknown command. Cast which spell? (? or * to list) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......### ........####### P.............P ≈P......[....P≈ ≈≈P.........P≈≈ ≈≈≈P.......P≈≈≈ ≈≈≈≈P.....P≈≈≈≈ ≈≈≈≈≈P.@.P≈≈≈≈≈ ≈≈≈≈P.....P≈≈≈≈ ≈≈≈P.......P≈≈≈ ≈≈P.........P≈≈ ≈P...........P≈ P.............P #######.....### ##.#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dickylongcocking the Djinni Wanderer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring, serial_shops, shop, minmay_cupped Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+