Dungeon Crawl Stone Soup version 0.29-a0-22-gbf593b16ee (webtiles) character file. Game seed: 10686404960457478004 12 diecastcamel the Magician (level 2, 10/20 HPs) Began as a Gnoll Hedge Wizard on Jan 29, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:11:05 (235 turns). diecastcamel the Magician (Gnoll Hedge Wizard) Turns: 235, Time: 00:11:05 Health: 10/20 AC: 2 Str: 9 XL: 2 Next: 33% Magic: 2/10 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 9/15 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: on blink cooldown A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of magic mapping {unknown} Potions d - a potion of haste {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 7.1 Spellcasting + Level 2.0 Conjurations + Level 0.2 Hexes + Level 2.0 Summonings + Level 0.2 Necromancy + Level 2.0 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Slow Hex 20% N/A 14% 1 c - Blink Tloc 18% N/A 10% 2 d - Call Imp Summ 9% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 7% 6-21 28% 3 Mephitic Cloud Conj/Pois/Air 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. Your crimson imp blinks! You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. x3; The jackal barely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. The jackal closely misses you. The endoplasm misses your crimson imp. The jackal bites you. Your crimson imp blinks! The jackal bites you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The jackal bites you. The jackal closely misses you. Your crimson imp blinks! You escape the ball python's grasp. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. The jackal closely misses you. The jackal barely misses you. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (moderately wounded, ally target, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is moderately wounded. The jackal bites you. The jackal bites you but does no damage. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, ally target, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you. Casting: Blink (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You can't see that place. You blink. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..........##....#.##......## #.........S##....#.#......## #.........h......#.......## #.........J##S##...†.<..## #..........##.h#.#.......# ##........####.#.#.#......# ##......## #....#.##......# ######.# #....#.###......# #.# #..@.#.. ##......# #.# #....##. #...... #.# #>....#.. #..... #.# #.....##. #... ####.####......#.. .##.......#......## ≈..................# ≈.##.......######### #.......######## You could see a jackal and a ball python. Vanquished Creatures A gnoll (D:1) A bat (D:1) A giant cockroach (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | diecastcamel the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 4 | D:1 | Learned a level 1 spell: Slow 35 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/10 101 | D:1 | Learned a level 2 spell: Blink 104 | D:1 | Learned a level 2 spell: Call Imp 202 | D:1 | Found Ziudur's Weapon Emporium. 235 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_rooms, serial_shops, shop_statue, chequers_serial_rivers_micro_b, minmay_crystal_room Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Slings | | 0.3 Bows | | 0.3 Crossbows | | 0.3 Throwing | | 0.3 Armour | | 0.3 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.3 Unarmed Combat | | 0.3 Spellcasting | | 7.1 Hexes | | 0.2 Necromancy | | 0.2 Transmutations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Poison Magic | | 0.2 Invocations | | 0.4 Evocations | | 0.3 Action || total -------------------------++------- Melee: Dagger || 12 Bite || 1 Punch || 1 Cast: Magic Dart || 17 Slow || 2 Call Imp || 2 Blink || 1 Armor: Robe || 4 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 228 | 209 | 19 | 79 | 39 | 1 | 228.0 | Dungeon | 228 | 209 | 19 | 79 | 39 | 1 | 228.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 228 daAuts