Dungeon Crawl Stone Soup version 0.29-a0-821-g66395355a5 (webtiles) character file. Game seed: 2627523605006206816 25 diecastcamel the Magician (level 3, 0/25 HPs) Began as a Gnoll Hedge Wizard on July 7, 2022. Splashed by a jelly's acid (8 damage) ... on level 4 of the Dungeon. The game lasted 00:06:58 (1833 turns). diecastcamel the Magician (Gnoll Hedge Wizard) Turns: 1833, Time: 00:06:59 Health: 0/25 AC: -1 Str: 9 XL: 3 Next: 4% Magic: 5/11 EV: 13 Int: 15 God: Gold: 115 SH: 0 Dex: 11 Spells: 11/16 levels left rFire . . . SeeInvis . g - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ e - amulet of the acrobat HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: corroded A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Missiles f - 6 datura-tipped darts h - 23 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - an amulet of the acrobat (around neck) Scrolls j - a scroll of magic mapping {unknown} k - a scroll of silence {unknown} l - a scroll of identify {unknown} Potions a - 2 potions of flight {unknown} d - a potion of magic i - a potion of brilliance {unknown} m - a potion of berserk rage {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 7.1 Spellcasting + Level 2.1 Conjurations + Level 0.4 Hexes + Level 2.1 Summonings + Level 0.4 Necromancy + Level 2.1 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Blink Tloc 22% N/A 9% 2 c - Call Imp Summ 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 22% N/A 5% 1 Slow Hex 24% N/A 11% 1 Conjure Flame Conj/Fire 9% 6-21 24% 3 Mephitic Cloud Conj/Pois/Air 8% N/A 26% 3 Alistair's Intoxication Tmut/Pois 4% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The jelly barely misses your crimson imp. Your crimson imp hits the jelly. Your crimson imp is burned by acid! The jelly hits your crimson imp but does no damage. Your crimson imp blinks! Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded, ally target, 100% to hit) The magic dart hits the jelly. The jelly is heavily wounded. Your crimson imp blinks! There is an open door here. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jelly Aim: a jelly (heavily wounded, 100% to hit) The magic dart hits the jelly. The jelly is heavily wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! There is an open door here. You swap places. Your crimson imp disappears in a puff of smoke! Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jelly Aim: a jelly (grey smoke, heavily wounded, 100% to hit) The magic dart hits the jelly. The jelly is severely wounded. The jelly barely misses you. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, 100% to hit) The magic dart hits the jelly. The jelly is almost dead. The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! The jelly is almost dead. The jelly closely misses you. You hit the jelly. Your hands burn! The jelly is almost dead. The jelly hits you. You are splashed with acid! You die... ####### #.....######### #.....'..#....# #.....#..#....# ######.....#..'....# ...[.......#..##..####### .....$######..##J##..#..## ......+....#....@........# ......#....'.............# ......#....#..##..#..#..## ......##..###'########### ###... #..##..##...# #... +...........# #...........# #+####+##..## ### You could see a jelly. Vanquished Creatures 2 ball pythons (D:1) 4 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 5 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Vanquished Creatures (others) 212 plants (D:1) 212 creatures vanquished. Grand Total: 233 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | diecastcamel the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 410 | D:1 | Reached XP level 2. HP: 19/19 MP: 8/10 1403 | D:1 | Found a faded altar of an unknown god. 1538 | D:1 | Learned a level 2 spell: Blink 1541 | D:1 | Learned a level 2 spell: Call Imp 1546 | D:1 | Reached XP level 3. HP: 25/25 MP: 9/11 1655 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1724 | D:2 | You fall into a shaft and drop 2 floors! 1833 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_large, layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto, hangedman_decor_slide_cut, chequers_serial_rivers_small_b D:2: layout_loops_ring, basic_altar D:4: layout_gridville, nemelex_spade_bored_becter, uniq_pikel, uniq_natasha Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Summonings | 2 | 2.1 Translocations | 2 | 2.1 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Spellcasting | | 7.1 Hexes | | 0.4 Necromancy | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Whip || 5 Short sword || 13 Bite || 2 Cast: Magic Dart || 61 Call Imp || 1 Armor: Robe || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1833 | 1765 | 68 | 655 | 849 | 3 | 611.0 | Dungeon | 1833 | 1765 | 68 | 655 | 849 | 3 | 611.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1655 daAuts D:4: 108 daAuts D:2: 69 daAuts