Dungeon Crawl Stone Soup version 0.27.0-65-ge2af304b15 (webtiles) character file. Game seed: 14841375704518845049 4 dinky the Chiller (level 1, 0/14 HPs) Began as a Merfolk Ice Elementalist on Aug 18, 2021. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (135 turns). dinky the Chiller (Merfolk Ice Elementalist) Turns: 135, Time: 00:01:22 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 12 Int: 14 God: Gold: 6 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify Skills: + Level 0.3 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting * Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d4 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded) You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Found an escape hatch in the floor. An endoplasm comes into view. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 dagger. The endoplasm quivers. A quokka comes into view. You aren't carrying any potions. As you read the scroll labelled SIFAUCVYNNU, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. The endoplasm hits you but does no damage. Okay, then. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka, p - endoplasm Aim: a quokka You freeze the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ##############. #.. .. #. #.# #.# #. #.# #.# #. #.# #.# #K #.# ##.## #. #.# #####...###. #r# #........... #@# #J###.>K#### #J# #.# ##.## #K#####.####.# #J..J........# #######.###### #.# #.g #### You could see 2 endoplasms, a quokka and a kobold. Vanquished Creatures A dart slug (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dinky the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 135 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_ring Action || total -------------------------++------- Cast: Freeze || 10 Use: Scroll || 1 Armor: Robe || 2 Dodge: Dodged || 10