Dungeon Crawl Stone Soup version 0.32-a0-1740-gad30c92003 (webtiles) character file. Game seed: 15589699956166030648 66 dinorider the Magician (level 4, -4/32 HPs) Began as a Djinni Conjurer on July 17, 2024. Slain by an orc ... wielding a +0 war axe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:01 (1397 turns). dinorider the Magician(Djinni Conjurer) Turns: 1397, Time: 00:04:01 Health: -4/32 AC: 2 Str: 6 XL: 4 Next: 37% Gold: 161 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . m - staff of conjuration rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons d - a +0 vampiric dagger Armour a - a +0 robe (worn) h - a scarf of shadows n - a +0 leather armour Magical Staves m - a staff of conjuration (weapon) Scrolls b - 4 scrolls of enchant weapon {unknown} e - a scroll of identify {unknown} i - a scroll of revelation {unknown} k - 3 scrolls of silence {unknown} o - 2 scrolls of teleportation {unknown} p - a scroll of immolation {unknown} Potions c - a potion of enlightenment {unknown} f - a potion of ambrosia {unknown} g - 3 potions of curing {unknown} j - a potion of invisibility {unknown} l - 2 potions of mutation {unknown} Skills: + Level 1.5 Fighting + Level 3.0 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes Level 0.0 Charms * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations Level 0.0 Transmutations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 64% 2d6 3% 2 c - Fulminant Prism Conj/Alch 16% 3d10 22% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 22% 4 e - Shock Conj/Air 100% 1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Done exploring. There is an open door here. There is a fountain of clear blue water here. There is a stone staircase leading down here. You fly downwards. Found 7 stones and a green potion. There is a stone staircase leading up here. 2 orcs come into view. Found a scroll labelled OBRYER QOXITA. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. The orc shouts! An orc priest comes into view. It is wielding a +2 trident of venom. You feel a surge of power! The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) The orc shouts! The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is lightly wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc. The orc is almost dead. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The orc misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest calls upon Beogh to heal the orc. The orc is healed somewhat. You are too injured to fight recklessly! There is a stone staircase leading up here. The orc hits you with a +0 war axe! You die... ### .. ..##.# # #.#... .####.#..# ....(#..# #...#)?# #...#.o# #..@#..# #...o..# #.#....# #.#.##.# # #.# ..! #.# #.## ... .. #.# ##. ... ># You could see an orc. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) An orc (D:3) 3 ball pythons 6 endoplasms A goblin (D:2) 3 hobgoblins 4 kobolds 2 quokkas 7 bats 7 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dinorider the Djinni Conjurer began the quest for the Orb. 0 | D:1 | dinorider set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 66 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 519 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/0 519 | D:2 | Learned a level 1 spell: Shock 534 | D:2 | Reached skill level 1 in Fighting 989 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 1397 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms D:2: layout_loops_cross, grunt_ministairs_5, eino_tiny_chamber, hangedman_abyss_or_decor_stabs, grunt_decor_cap, minmay_small_reverse_x D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.5 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | 3 | 3.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 54 | || 54 Searing Ray | 7 | 5 || 12 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | 3 | 3 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1396 | 1371 | 25 | 112 | 947 | 3 | 465.3 | Dungeon | 1396 | 1371 | 25 | 112 | 947 | 3 | 465.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 900 daAuts D:1: 483 daAuts D:3: 12 daAuts