Dungeon Crawl Stone Soup version 0.32-a0-1770-gd1fa21d13b (webtiles) character file. Game seed: 1693941649258267889 1239 dinorider the Magician (level 8, -10/59 HPs) Began as a Djinni Conjurer on July 23, 2024. Killed from afar by a white imp (15 damage) ... with a puff of frost ... on level 7 of the Dungeon. The game lasted 00:19:25 (4522 turns). dinorider the Magician(Djinni Conjurer) Turns: 4522, Time: 00:19:26 Health: -10/59 AC: 3 Str: 6 XL: 8 Next: 78% Gold: 301 EV: 12 Int: 21 God: SH: 0 Dex: 13 rFire + + . l - +4 short sword (protect) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) %: infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 301 gold pieces. Inventory: Hand Weapons c - a +0 dagger l - a +4 short sword of protection (weapon) w - a +0 demon whip of venom Missiles t - 2 throwing nets Armour a - a +0 robe (worn) f - a +0 cloak (worn) Magical Staves y - a staff of death Talismans k - a blade talisman Wands q - a wand of acid (18) v - a wand of polymorph (15) Scrolls g - a scroll of fear {unknown} h - a scroll of immolation {unknown} i - a scroll of vulnerability {unknown} m - 2 scrolls of teleportation {unknown} o - 3 scrolls of enchant weapon {unknown} s - a scroll of brand weapon {unknown} x - a scroll of fog {unknown} Potions d - a potion of haste e - 4 potions of heal wounds j - a potion of attraction n - 2 potions of berserk rage p - a potion of degeneration r - a potion of cancellation {unknown} u - 2 potions of might Skills: * Level 5.2 Fighting + Level 4.5 Dodging + Level 3.6 Stealth * Level 6.2 Spellcasting * Level 6.2 Conjurations * Level 6.2 Hexes Level 0.0 Charms * Level 6.2 Summonings * Level 6.2 Necromancy * Level 6.2 Translocations Level 0.0 Transmutations * Level 6.2 Fire Magic * Level 6.2 Ice Magic * Level 6.2 Air Magic * Level 6.2 Earth Magic * Level 6.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d11 8% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 8% 4 e - Sandblast Erth 64% 2d14 1% 1 f - Scorch Fire 64% 2d7 1% 2 g - Dazzling Flash Conj/Hex 64% N/A 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Cheibriados Elyvilon Qazlal The Shining One Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. Casting: Fulminant Prism (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 8% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the jelly! You kill the jelly! Your fulminant prism crackles loudly. You hear a bark! You hear an angry growl. Your fulminant prism explodes! You hear a shout! You start resting. Your magical contamination has completely faded away. You start resting. An orc comes into view. It is wielding a +0 club. A black bear comes into view. The black bear growls angrily. An orc comes into view. It is wielding a +0 short sword. There is a stone staircase leading down here. You fly downwards. The white imp shouts, "Flee, thou canting hasty-witted wagtail!" There is a stone staircase leading up here. Casting: Fulminant Prism (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 8% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. Your fulminant prism crackles loudly. The white imp gestures at you. The puff of frost hits you! You feel a terrible chill! You die... ..... .... ...## ######....# #.........# +.........### #............ #....@....... #..........## #.....#5.#.# ........*.... ###.###s# .### #. #.# .. # #.# .. #.# ### You could see a scorpion, a white imp (ally target) and a friendly fulminant prism. Vanquished Creatures 2 water moccasins 2 ice beasts 2 ogres A centaur (D:5) A scorpion (D:4) A howler monkey (D:4) A bombardier beetle (D:5) A jelly (D:6) 2 gnoll boudas (D:5) 2 orc wizards (D:5) Terence (D:2) 12 gnolls 7 adders A shadow imp (D:4) A white imp (D:5) An ufetubus (D:5) 3 ribbon worms 2 dart slugs 14 orcs 4 ball pythons 3 bats A bat zombie (D:2) 5 endoplasms 2 giant cockroaches 2 goblins (D:1) 4 hobgoblins A jackal (D:3) 7 kobolds 7 quokkas 4 frilled lizards A quokka skeleton (D:2) 4 rats 102 creatures vanquished. Vanquished Creatures (others) 39 fulminant prisms 39 creatures vanquished. Grand Total: 141 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dinorider the Djinni Conjurer began the quest for the Orb. 0 | D:1 | dinorider set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 123 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 350 | D:1 | Found Warchamyle's Magic Scroll Emporium. 380 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 380 | D:1 | Learned a level 1 spell: Sandblast 867 | D:2 | HP: 1/25 [orc/+0 hand axe (6)] 1078 | D:2 | Found a faded altar of an unknown god. 1174 | D:2 | Noticed Terence 1198 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1328 | D:2 | Found a glowing golden altar of the Shining One. 1475 | D:2 | Killed Terence 1476 | D:2 | Reached skill level 1 in Fighting 1476 | D:2 | Reached XP level 5. HP: 18/37 MP: 0/0 1476 | D:2 | Learned a level 2 spell: Scorch 2251 | D:4 | Reached XP level 6. HP: 24/43 MP: 0/0 2578 | D:4 | Reached skill level 5 in Spellcasting 2578 | D:4 | Reached skill level 5 in Conjurations 2578 | D:4 | Reached skill level 5 in Hexes 2578 | D:4 | Reached skill level 5 in Summonings 2578 | D:4 | Reached skill level 5 in Necromancy 2578 | D:4 | Reached skill level 5 in Translocations 2578 | D:4 | Reached skill level 5 in Fire Magic 2578 | D:4 | Reached skill level 5 in Ice Magic 2578 | D:4 | Reached skill level 5 in Air Magic 2578 | D:4 | Reached skill level 5 in Earth Magic 2578 | D:4 | Reached skill level 5 in Alchemy 3146 | D:5 | Entered Level 5 of the Dungeon 3146 | D:5 | Noticed an ice beast 3153 | D:5 | Killed an ice beast 3154 | D:5 | Reached XP level 7. HP: 2/50 MP: 0/0 3154 | D:5 | Learned a level 3 spell: Dazzling Flash 3383 | D:5 | Noticed a water moccasin 3390 | D:5 | Killed a water moccasin 3468 | D:5 | Reached XP level 8. HP: 15/58 MP: 0/0 3520 | D:5 | HP: 1/58 [fulminant prism[the player character] (14)] 4216 | D:5 | Found a white marble altar of Elyvilon. 4218 | D:5 | Found a snail-covered altar of Cheibriados. 4218 | D:5 | Found a glowing golden altar of the Shining One. 4480 | D:6 | Found a stormy altar of Qazlal. 4498 | D:6 | Reached skill level 5 in Fighting 4522 | D:7 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, nicolae_shop_crystal, serial_bayou_pond_e, minmay_misc_feat_doors, nicolae_concentric_dashed_squares_mild D:2: layout_rooms, basic_altar, ebering_ecumenical_altar_rust, serial_undead, serial_undead_b, serial_undead_c, serial_undead_f, serial_undead_b, uniq_terence D:3: layout_basic, kennysheep_generic_room_4 D:4: layout_cave_pools D:5: minmay_spotlight, layout_cave_pools, kennysheep_mini, grunt_temple_overflow_diamond, nicolae_elevator_lobby_asterisk D:6: layout_rooms, overflow_temple_1_default, minmay_temple_entry_trees D:7: minmay_thick_lines, layout_basic, mainiacjoe_overflow_catwalk Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 | 6.2 Conjurations | 4 5 6 | 6.2 Hexes | 4 5 6 | 6.2 Summonings | 4 5 6 | 6.2 Necromancy | 4 5 6 | 6.2 Translocations | 4 5 6 | 6.2 Fire Magic | 4 5 6 | 6.2 Ice Magic | 4 5 6 | 6.2 Air Magic | 4 5 6 | 6.2 Earth Magic | 4 5 6 | 6.2 Alchemy | 4 5 6 | 6.2 Fighting | 1 2 3 4 5 | 5.2 Stealth | 2 3 | 3.6 Dodging | 3 4 | 4.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 29 | | || 29 Searing Ray | 13 | 21 | 6 || 40 Fulminant Prism | | 8 | 32 || 40 Scorch | | 18 | 8 || 26 Iskenderun's Myst | | 4 | 4 || 8 Use: Scroll | | | 6 || 6 Armour: Robe | 12 | 10 | 27 || 49 Dodge: Dodged | 15 | 12 | 11 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4524 | 4194 | 330 | 1063 | 2412 | 7 | 646.3 | Dungeon | 4524 | 4194 | 330 | 1063 | 2412 | 7 | 646.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 986 daAuts D:5: 959 daAuts D:3: 901 daAuts D:4: 877 daAuts D:2: 736 daAuts D:6: 60 daAuts D:7: 1 daAuts