Dungeon Crawl Stone Soup version 0.33-a0-558-geb7098ad9d (webtiles) character file. Game seed: 14360582589657384884 387 diodin the Conjurer (level 6, -11/33 HPs) Began as a Deep Elf Conjurer on Dec 12, 2024. Mangled by a gnoll sergeant ... wielding a +0 spear (12 damage) ... on level 4 of the Dungeon. The game lasted 00:15:40 (3481 turns). diodin the Conjurer (Deep Elf Conjurer) Turns: 3481, Time: 00:15:41 Health: -11/33 AC: 2 Str: 4 XL: 6 Next: 49% Magic: 9/17 EV: 11 Int: 25 God: Gold: 178 SH: 0 Dex: 13 Spells: 10/17 levels left rFire . . . m - +1 falchion (flame) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons c - a +0 rapier m - a +1 falchion of flaming (weapon) Armour a - a +0 robe (worn) g - a +0 buckler Wands l - a wand of flame (15) o - a wand of quicksilver (5) Scrolls d - 3 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of brand weapon {unknown} k - a scroll of enchant armour {unknown} n - a scroll of poison {unknown} p - 2 scrolls of vulnerability {unknown} Potions b - 2 potions of magic f - 2 potions of mutation {unknown} i - a potion of lignification {unknown} j - a potion of ambrosia {unknown} q - a potion of curing {unknown} Skills: + Level 0.8 Fighting + Level 3.0 Dodging + Level 3.4 Stealth + Level 6.0 Spellcasting + Level 6.7 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 96% 2d12 1% 1 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Confusing Touch Hex 7% N/A 22% 3 Dispel Undead Necr 7% 3d8 58% 4 Olgreb's Toxic Radiance Alch 7% N/A 58% 4 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Discord Hex 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll sergeant hits you from afar with a +0 spear! Your Dodging skill increases to level 3! The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is almost dead. The gnoll sergeant hits you from afar with a +0 spear. The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. The gnoll sergeant barely misses you. Your Spellcasting skill increases to level 6! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (heavily wounded, 87% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. The gnoll sergeant hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. The gnoll sergeant hits you from afar with a +0 spear! You die... ...###......#### #.......# #. .........##.######.......#######. .........##.##...........##...... .........##.##.###.......##.####. ...#.#.#.##.##.##≈≈≈≈≈≈≈≈≈#.##... .................≈##≈≈≈##≈#.##.#. ...#.###.##.##.##≈#######≈#.##.#. ...#.##...#.##.##≈≈#..:#≈≈#...... ...#.##........#@.g))..#≈≈####.## .....##...#.###..≈≈#..⌠#≈≈.....# .....######.##...≈## ####≈###### #..#.#####.......≈##≈≈≈ #≈ .................≈≈≈≈≈≈ ≈≈ ...#.#####...#..........## ##.#.# #.###.....##### ##.#.# #.# ####### .....# #.# You could see a gnoll sergeant. Vanquished Creatures 3 wights (D:4) A bombardier beetle (D:4) A hound (D:4) Robin (D:2) 3 gnolls (D:4) 3 adders 2 ribbon worms 2 dart slugs 2 orcs 9 endoplasms 2 giant cockroaches (D:1) 14 goblins 11 hobgoblins 5 quokkas 7 ball pythons 4 bats 3 frilled lizards 8 kobolds 4 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | diodin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 206 | D:1 | Learned a level 2 spell: Searing Ray 337 | D:1 | Reached skill level 5 in Conjurations 939 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1083 | D:1 | Found a faded altar of an unknown god. 1158 | D:2 | Noticed Robin 1610 | D:2 | Killed Robin 1611 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1762 | D:2 | Learned a level 4 spell: Fulminant Prism 2889 | D:4 | Reached XP level 5. HP: 10/28 MP: 9/14 2906 | D:4 | Reached skill level 5 in Spellcasting 3312 | D:4 | Reached XP level 6. HP: 32/32 MP: 6/16 3480 | D:4 | HP: 1/33 [gnoll sergeant/+0 spear (5)] 3481 | D:4 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_corners, shapermc_ecumenical_altar_mp_vishouse, minmay_liquid_box D:2: layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, uniq_robin D:3: layout_basic D:4: layout_loops_cross, st_stairs_8, hex_medium, lightli_minifort Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.7 Spellcasting | 4 5 6 | 6.0 Stealth | 3 | 3.4 Dodging | 3 | 3.0 Fighting | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 4 | 4 || 8 Falchion | | 5 || 5 Cast: Magic Dart | 75 | 44 || 119 Searing Ray | 6 | 12 || 18 Stab: Sleeping | 2 | 2 || 4 Armour: Robe | 8 | 16 || 24 Dodge: Dodged | 8 | 8 || 16 Form: | | 1 || 1 Maw | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3484 | 3352 | 132 | 182 | 2685 | 4 | 871.0 | Dungeon | 3484 | 3352 | 132 | 182 | 2685 | 4 | 871.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1176 daAuts D:3: 878 daAuts D:2: 852 daAuts D:4: 576 daAuts