Dungeon Crawl Stone Soup version 0.33-a0-566-gaf1b155deb (webtiles) character file. Game seed: 10676323429507009599 44 diodin the Chiller (level 3, -9/24 HPs) Began as a Merfolk Ice Elementalist on Dec 15, 2024. Killed by nerve-wracking pain ... invoked by a shadow imp (13 damage) ... on level 2 of the Dungeon. The game lasted 00:04:37 (998 turns). diodin the Chiller (Merfolk Ice Elementalist) Turns: 998, Time: 00:04:38 Health: -9/24 AC: 2 Str: 8 XL: 3 Next: 60% Magic: 0/6 EV: 12 Int: 16 God: Gold: 89 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . o - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons g - a +0 dagger o - a +2 dagger of venom (weapon) Missiles m - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery e - a ring of fire h - a ring of wizardry (left hand) Scrolls d - 2 scrolls of enchant weapon {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of fear {unknown} n - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} f - a potion of attraction {unknown} i - a potion of ambrosia {unknown} j - a potion of resistance {unknown} Skills: + Level 3.1 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 5.4 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 1% 1 b - Frozen Ramparts Ice 38% 1d6 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 19% N/A 2% 3 Summon Ice Beast Ice/Summ 10% N/A 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip (severely wounded) You freeze the orc! You kill the orc! You barely miss the ball python. The ball python misses you. The ball python barely misses you. You hit the ball python. You kill the ball python! You barely miss the shadow imp. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You closely miss the shadow imp. The shadow imp misses you. Your +2 dagger of venom begins to drip with poison! o - a +2 dagger of venom (weapon) You closely miss the shadow imp. The shadow imp barely misses you. You hit the shadow imp but do no damage. The shadow imp is poisoned. The shadow imp closely misses you. You hit the shadow imp but do no damage. The shadow imp looks as sick as possible! The shadow imp hits you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (lightly wounded, extremely poisoned) You freeze the shadow imp but do no damage. The shadow imp completely resists. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You hit the shadow imp. The shadow imp is lightly wounded. The shadow imp barely misses you. You hit the shadow imp but do no damage. The shadow imp looks as sick as possible! The shadow imp is moderately wounded. The shadow imp gestures at you. Pain shoots through your body! Ouch! That really hurt! You die... #.##.##.# #. #.##.##.# #. #...<...# ##. ####.#### ..## #.# ##.## #.# ##...####.#### .#.######..........†.##### ........5@...#.#####.....# .#.....)###%##.#####.###.# #####... ####.##......... #...# #.##..#.#.#.# #...# #.##..#.....# #...# #.......#.### #..?# ####..###.### #..o# #......... ######...##.#). You could see a shadow imp (extremely poisoned). Vanquished Creatures An adder (D:2) 3 dart slugs 3 orcs (D:2) 3 bats 2 endoplasms (D:1) A giant cockroach (D:2) A goblin (D:1) A quokka (D:1) 3 ball pythons 3 frilled lizards 3 kobolds (D:1) 4 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | diodin the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 147 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 539 | D:1 | Reached skill level 5 in Ice Magic 712 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 716 | D:2 | Learned a level 3 spell: Frozen Ramparts 998 | D:2 | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.4 Dodging | 3 | 3.1 Stealth | | 2.1 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 19 Cast: Freeze || 47 Armour: Robe || 21 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 996 | 975 | 21 | 130 | 626 | 2 | 498.0 | Dungeon | 996 | 975 | 21 | 130 | 626 | 2 | 498.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 698 daAuts D:2: 298 daAuts