Dungeon Sprint DCSS version 0.32-a0-42-ga30500b4d3 (webtiles) character file. Game seed: 15942870952289231056 32 discipleofbeogh the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Jan 29, 2024. Was a Priest of Vehumet. Slain by a water moccasin (8 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:02:17 (257 turns). discipleofbeogh the Conjurer (Deep Elf Conjurer) Turns: 257, Time: 00:02:17 Health: 0/19 AC: 2 Str: 6 XL: 3 Next: 8% Magic: 5/10 EV: 13 Int: 22 God: Vehumet [***...] Gold: 0 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . h - +2 falchion rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no teleportation @: lethally poisoned (0 -> -8) A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch Inventory: Hand Weapons h - a +2 falchion (weapon) Missiles j - 10 stones Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking k - 2 scrolls of vulnerability l - 5 scrolls of amnesia m - a scroll of summoning Potions b - 5 potions of magic f - 3 potions of berserk rage i - a potion of invisibility Skills: + Level 3.1 Dodging + Level 3.2 Stealth + Level 4.0 Spellcasting + Level 7.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 80% 2x1d8 1% 1 Fulminant Prism Conj/Alch 10% 3d8 7% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 7% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Message History Vehumet accepts your kill. The water moccasin closely misses you. A jackal comes into view. The searing ray hits the water moccasin. The water moccasin is heavily wounded. The searing ray hits the jackal! You kill the jackal! Vehumet accepts your kill. Vehumet is now aiding your destructive spells. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Your Spellcasting skill increases to level 4! Okay, then. Blink to where? Press: ? - help, Dir - move target Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray hits the ball python! You kill the ball python! Vehumet accepts your kill. You finish channelling your searing ray. You feel very sick. The water moccasin closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (heavily wounded, 68% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you! You die... #_________.# #_______...######### ##########'##....... #....')))'.##......# ##########.##....... #...........'....... #+#####'#####......# #..#..#†.##..).... #@S†..†..#####'### ##†####+###....... ..). #....... #...... #....... #####+## #...<... #....... #....... #....... ######## You could see a water moccasin. Vanquished Creatures An adder (D) A gnoll (D) A bat (D) An endoplasm (D) A goblin (D) 5 jackals (D) A ball python (D) A rat (D) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Deep Elf Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 54 | D | Found a glowing golden altar of the Shining One. 54 | D | Found a glowing silver altar of Zin. 54 | D | Found a basalt altar of Yredelemnul. 54 | D | Found a shimmering altar of Xom. 54 | D | Found an ornate altar of the Wu Jian Council. 54 | D | Found a bloodstained altar of Trog. 54 | D | Found a shimmering blue altar of Sif Muna. 54 | D | Found a sacrificial altar of Ru. 54 | D | Found a stormy altar of Qazlal. 54 | D | Found an iron altar of Okawaru. 54 | D | Found a sparkling altar of Nemelex Xobeh. 54 | D | Found a burning altar of Makhleb. 54 | D | Found a viscous altar of Jiyva. 54 | D | Found a hazy altar of Hepliaklqana. 54 | D | Found an opulent altar of Gozag. 54 | D | Found a blossoming altar of Fedhas. 54 | D | Found a white marble altar of Elyvilon. 54 | D | Found a shadowy altar of Dithmenos. 54 | D | Found a snail-covered altar of Cheibriados. 55 | D | Found a radiant altar of Vehumet. 55 | D | Found a corrupted altar of Lugonu. 56 | D | Found a hide-covered altar of Uskayaw. 56 | D | Found an ancient bone altar of Kikubaaqudgha. 56 | D | Found a broken altar of Ashenzari. 63 | D | Became a worshipper of Vehumet 79 | D | Reached skill level 5 in Conjurations 86 | D | Reached * piety under Vehumet 86 | D | Offered knowledge of Foxfire by Vehumet. 135 | D | Reached skill level 6 in Conjurations 135 | D | Reached XP level 2. HP: 14/15 MP: 2/8 149 | D | Learned a level 2 spell: Searing Ray 176 | D | Reached ** piety under Vehumet 177 | D | Reached skill level 7 in Conjurations 251 | D | Noticed a water moccasin 254 | D | Reached XP level 3. HP: 19/19 MP: 10/10 255 | D | Reached *** piety under Vehumet 257 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_2, final_vault] Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 7 | 7.3 Stealth | 3 | 3.2 Dodging | 3 | 3.1 Spellcasting | 4 | 4.0 Action || total ---------------------------++------- Melee: Falchion || 3 Cast: Magic Dart || 12 Searing Ray || 3 Use: Potion || 4 Armour: Robe || 11 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 238 | 238 | 0 | 112 | 0 | 1 | 238.0 | Dungeon | 238 | 238 | 0 | 112 | 0 | 1 | 238.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 238 daAuts