Dungeon Sprint DCSS version 0.32-a0-411-g744942f433 (webtiles) character file. Game seed: 743229165455371283 0 discipleofbeogh the Chiller (level 1, -2/12 (14) HPs) Began as a Mountain Dwarf Ice Elementalist on Feb 20, 2024. Slain by a weeping skull (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:20 (24 turns). discipleofbeogh the Chiller (MDIE) Turns: 24, Time: 00:00:21 HP: -2/12 (14) AC: 2 Str: 10 XL: 1 Next: 0% MP: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: heavily drained A: runic magic, artefact enchanting a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 1.3 Dodging + Level 1.4 Stealth + Level 1.7 Spellcasting + Level 3.6 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 24% 1d4 16% 3 Ozocubu's Armour Ice 12% N/A 16% 3 Summon Ice Beast Ice/Summ 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The weeping skull is lightly damaged. The weeping skull unleashes gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull closely misses you. You hit the weeping skull but do no damage. The weeping skull is lightly damaged. The weeping skull unleashes gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull closely misses you. You hit the weeping skull but do no damage. The weeping skull is lightly damaged. The weeping skull unleashes gushing sobs. The wave of grief passes through you. You hit the weeping skull. The weeping skull is moderately damaged. The weeping skull barely misses you. You hit the weeping skull. The weeping skull is moderately damaged. The weeping skull's misery bubbles over. The wave of grief passes through you. You hit the weeping skull but do no damage. The weeping skull is moderately damaged. The weeping skull barely misses you. You hit the weeping skull but do no damage. The weeping skull is moderately damaged. The weeping skull barely misses you. You barely miss the weeping skull. The weeping skull is moderately damaged. The weeping skull moans over the unstoppable march of time and entropy. The weeping skull touches you. You barely miss the weeping skull. The weeping skull is moderately damaged. The weeping skull touches you. Ouch! That really hurt! You die... The weeping skull crumbles to pieces from sheer guilt. # #+# ○## ##○##zz.# +.○@z# ##°##z○○# #+# °## # You could see 4 weeping skulls. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Mountain Dwarf Ice Elementalist began | the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 24 | D | Slain by a weeping skull Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 20 Cast: Freeze || 1 Armour: Robe || 6 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 24 daAuts